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© 2025 Daz Productions Inc. All Rights Reserved.
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DAZ Studio does still have the 3Delight render engine so it supports 3Delight. Products not having 3Delight presets is not a feature (or lack of) of the program but of the product.
I doubt (at least I hope) Daz won't drop 3Delight support any time soon. Having a biased renderer and an unbiased one is just well rounded. But who knows really what Daz will do? LOL.
Laurie
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It's the once that is the problem; some are against it.
Yeh, that didn't bode well for the future - when the had no plans had the life expectancy of a mayfly.
I was merely pointing out that Autofit is pretty good as it is and other conversion programs that have been around a lot longer also have problems, and that Autofit is improving, and that you have the tools to correct things already; not shooting you down- sorry you took it so personally,
Hmmm.
A replacement for Connect, and especially Encrypted Connect (Maybe calling it DRM would be a start.)
But you do it so well!
Yes, I would be ecstatic to have a PDF manual that was limited to areas you know. It would still cover so many areas that I don't know! Maybe you and Will could collaborate. Hey, you both buy at DAZ, I know you both need the money!
Encryption implies controlled access to whatever is so protected, be it a piece of software, the voice traffic on a police radio, or whatever. DRM is simply the name applied when said encryption is applied to a item that is some person or company's intellectual property.
Linux support. That is all.
Did this thread really start 4 years ago?
Even before that, on the old old forums.
I would like a tab for recently installed content whether the content comes from Daz or other sources. To be able to do a search for items added 1-7 days, 30 days, 60 days etc...
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Oh the days of the broken paging....
Written manual. Above all else. I sincerely hate the video instructions, as I'm not a native English speaker, and I often don't understand fully what these people are talking about.
..for me it is a retention issue caused by short term memory loss. So much simpler to have a book or PDF open to the page dealing with the matter at hand than having to replay a video over....and over....and over.....and over.....
Oh, so Iray can be done in Linux, and QT can be done in linux. So, I want a Daz studio upgrade to Linux. Unbuntu Linux has a installer built in and it works great. It could be reworked to be the new software and content installer for Daz software and content. For the stuff Daz is adamant to not upgrade just fix it so we can run it in Wine.
Easier to install 3rd party content. Because this is the LAST daz that I will install that does not support 3rd party content. I am sick of wasting hundreds of dollars and getting nothing in return. I have followed every tutorial I can find and they work for some, but not for others. This was supposed to be a program for the beginner, a way to get into this type of designing easily and fairly inexpensively, unfortunately it has changed from that.
A "drop" button that drops an object not just onto the floor but onto the surface directly beneath it.
Laurie
I have yet to find third party content that I've not been able to install and use. Sometimes its not laid out the same way as DAZ installed content is, but I can usually figure out the differences and get it to work.
And Daz cannot impose a packaging standard on content not sold through them.
This. I'm relatively new to DS and yet I have no trouble installing 3rd party content. Doesn't mean I can find it easily in the library once it's installed...but I can install and use it no problem. LOL.
I don't much care for the content system, but Poser's isn't that much better. Where Poser's libary shone was in that all references but geometries and textures were relative paths rather than absolute. That being said, you can edit a .duf file that's not compressed just as easily as you can a Poser file to change where the file is looking for the assets.
Laurie
All .duf files use relative addressing when things done right.
I'd love a little more control of how collision works. Right now, depending on distance, a colliding surface sometimes 'stretches' and wicks over the collision target. This is more often not a behavior I want -- I want the colliding surface to 'pull back' from the colliding target.
I'd like some control over that.
Erm... no, the Poser format works entirely by relative paths — every pointer to a geometry or texture file or anything else (usually a morph data file) is defined as its exact position inside a Runtime folder. It doesn't matter where this Runtime folder might be, since Poser knows where all your Runtimes are, and checks all of them for a folder path leading to the file it's looking for. D|S inherited this same system, and can use it to read both Poser-format and D|S-format content containing only relative paths.
The big problem is that it's always been possible to create content files incorrectly, so that their file references were all absolute paths. In the early days of non-DAZ content creation, many people stuffed all their working files for a project into folders that could be pretty much anywhere on their computer. If these folders weren't defined as Runtime or Content locations, then Poser or D|S wouldn't know how to find the file, so the path had to be an absolute folder location that existed only on that computer. Most content creators know better now, thankfully, but there's still a lot of otherwise very nice content out there that needs at least a bit of manual tweaking before it can be installed properly.
A direct connection to Bryce that works for Macs.
A manual.
Encryption means exactly that; it's encrypted. The reasons are irrelevant. DRM implies that access to this is protected and controlled (encryption is the means of the protection), and that authentication to use the item/product is verified before use.
And yeh, count me in for Linux support.
I'd like a way to move things to zero. So many sets load with the floor up high, my character in the middle of a bulkhead and lights spread out through the mess.
I'd like a way to designate something as zero and have my character in the center.
Designated the ground would also be great. Sometimes grounds load unevenly or up high, and I spend a lot of time adjusting feet, to go to that ground area.