Renders helper Rings

On the skeliton figures m3 and m4 it shows helper rings and the rings are getting rendered into the final picture. How do i get rid of these rings?
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On the skeliton figures m3 and m4 it shows helper rings and the rings are getting rendered into the final picture. How do i get rid of these rings?
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They should be selectable in the Scene pane, if you are using them on the original figure or stand-alone, so you can turn their visibility off (in the Parameters pane or by clocking the eye icon in the Scene pane for DS). If you have used AutoFit to match tem to another figure they will no longer be their own bones adn you will have to select them (most easily with the Surface Selection tool) and make them trasnpareny in the Surfaces pane.
If you look through the materials settings in the Poses library folder, there are settings to turn the helper rings on and off; they work just like any other material setting, select the skeleton and click on the setting.