MitsuHair animation problem
leo04
Posts: 334
I have a genesis model with MitsuHair and as I animate her head position her hair pokes through the body, or does some other strange thing.
Any suggestions?
All I really want is for it to stay contoured to the model's back as the head moves.
Thanks.
Comments
I hope this helps.
Thanks, I was hoping for another solution and the problem with this hair is while I can do this the NECK region? Which/where are you talking about. I am really a newbie here and so I am not very familiar with all of the stuff I can to yet, but I am a quick learner.
B.
you can conform it using the transfer tool
see the clothing creation thread in nuts and bolts
http://www.daz3d.com/forums/discussion/2174/
Thanks, I was hoping for another solution and the problem with this hair is while I can do this the NECK region? Which/where are you talking about. I am really a newbie here and so I am not very familiar with all of the stuff I can to yet, but I am a quick learner.
B.
That specific hair doesn't have a neck. If you select the hair itself, you should find a number of morphs, including NeckTwistL and NeckTwistR.