Perspective view made models vanish, can't figure out how to get them back
whitefrozenturkey
Posts: 0
I was playing around with how you can double click the rotation cube to have it snap to various angles. Somehow I did something so that the cube and all the models vanished and I can't get them back in perspective view. If I select something like front or back view my model is still there but when I go to perspective it's gone.
What's going on? How do I get it back?
Edit: I saved and opened it again and it's working correctly again, but apparently there's some kind of bug?
perspect.jpg
1331 x 1866 - 196K
Post edited by whitefrozenturkey on
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On the scene tab on the right hand side. Click on the eyeball to toggle on and off. I looks like you have a couple closed so hidden
That's not it because you can see in the bottom image that the eyeball buttons are the same. When it broke I was looking from the top down, so maybe there's some kind of gymbal lock divide by zero problem.
Each View can be set up Differently. In the Perspective View check the View settings in the Corner of the viewport (four lines), I think you might have turned off View Cube Controls. You can also use the Bracket thing with a + in it to center any view on the selected item.
I hope this helps.
If it's something you can repeat then file a bug report giving all the info you can at how to make it happen
Try pressing ctrl-f (cmd-f on a Mac) to frame the items in the scene.
Just tested my Idea Ignore my Cube thing that's not it.
By opening the file back up it fixed itself so I can't test what the problem is any more. However I remember I did try framing to an object and that didn't do anything. In the scene there are no angles I can view from that don't show the floor lines in some way and in the top image both the floor and rotate cube are gone, so it was acting like blender does sometimes when you get a camera screwed up and it doesn't display anything right.
Re-opening the scene will restore the Perspective View to the default. Not sure what the problem might have been...I would have guessed that your view was just pointed in the wrong direction, except that in that case, framing the selected object should have worked.
If you ever have it happen again, try the button below the framing one...looks like an up arrow inside a circle. That should also reset the view to the default.