Temporary Partial-Solution Question

Until I get my Content problem resolved, it is necessary for me to handle saved file differently.

They download without some of their content (accessories,cloths, hair)  working.

I noticed that if I used Content Manager to individually place the item (accessories, cloths or hair)  in the DAZ Studio Fotmats directory, that the characters' wardrobe would fully appear..

So my question is: (Untiil I can fix the overall problem)   Do I need to add each Item individually to the Daz Studio Format directory?   Or is there a better way to get the downloading file to read all the assets, and work as it used to? 

(My understanding is that I should be able to place the files in the My DAZ 3D Library folder- Which I have done, but in seperate folders.   Perhaps I need to place the  Data, Documentation, People, Runtime folders, themselves, separately, into the DAZ 3D Library folder?   If so, to where, within the folder?  Would they get lost or jumbled up that way ?)

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Comments

  • Don't add the sub-folders. As I said in the other thread, take the stuff out of the sub-foldrs and place it in the main content directory (My Daz 3D Library). if you have nested content directroies like that there is a good chnace that the paths in the saved files will be wrong (they will get the sub-folder added) and that will break them on loading elsewhere.

  • dash2128dash2128 Posts: 733

    Okay, thank you!

    When you read my other post, you'll find out how we solved the main issue.  smiley

    If I may use this opportunity to get something straight....:

    When I place the content (not the folder they are in) in My DAZ 3D Library, do I place it in the data folder of My Daz 3D Library, or just My Daz 3D Library, itself?

     

     

  • Just in My Daz 3d Library, as long as there are no additional layers of folders in the zip (as the Content folfer in Daz zips if you look at them in explorer rather than using DIM).

  • dash2128dash2128 Posts: 733

    Additional layers?

    Most of them have several folders- runtime, maps, textures, documents, stuff like that.

  • The Runtime and Data folders are at the level you want, anything that's at the same level in the zip goes in the content directory.

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