Importing Figures to Unity (Decimating and Atlas help?)

I don't expect anyone to give me a word for word guide on how to export a figure, with decimated polys and then apply an atlas texure to the figure in unity, but thats what I want to do.

I was wondering if anyone knew of any seperate guides on these indiviual things? (Obviously a more complete tutorial is best) and if the DAZ3d decimate plugin was avalible anywhere? 

I looked around, just struggling a bit. Thanks in advance if anyone helps!

This is all for personal use by the way.

Comments

  • nonesuch00nonesuch00 Posts: 18,333
    SoftAnna said:

    I don't expect anyone to give me a word for word guide on how to export a figure, with decimated polys and then apply an atlas texure to the figure in unity, but thats what I want to do.

    I was wondering if anyone knew of any seperate guides on these indiviual things? (Obviously a more complete tutorial is best) and if the DAZ3d decimate plugin was avalible anywhere? 

    I looked around, just struggling a bit. Thanks in advance if anyone helps!

    This is all for personal use by the way.

    Search YouTube and their are plenty of somewhat comprehensive tutorials on that process.

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