Working with Inverse Kinematics

johnyeung1994johnyeung1994 Posts: 0
edited December 1969 in New Users

Hi guys, I`ve spent a fair amount of time looking online but I can`t figure out how to activate the IK stuff on dazStudio 4.5
How do I facilitate the joint pinning and inverse kinematics as shown in this video: http://www.youtube.com/watch?v=59ijnYHM9cU
thanks!

Comments

  • Richard HaseltineRichard Haseltine Posts: 100,941
    edited December 1969

    When you have the Universal manipulator tool active there's a little pin icon on the control widget that appears next to the selected bone - click that icon to get the pinning menu.

  • SzarkSzark Posts: 10,634
    edited December 1969

    IK is turned on by default too.

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