Working with mirrors
![VCChris](https://secure.gravatar.com/avatar/b910261c8ce388ae85bd0c31d9cdc4b3?&r=pg&s=100&d=https%3A%2F%2Fvanillicon.com%2Fb910261c8ce388ae85bd0c31d9cdc4b3_100.png)
I took on a challenge from a family member to work with mirrors and I had fun. Used a lot of indirect lighting to set the mood and to create shadows. I wanted to get the beveled/rounded edge that older mirrors have so I used a cylinder to create the mirror surfaces with a chrome shader. Then I flattened the cylinder and fit it into the wooden frames. I was very pleased with the final result. I also created the candles using a LinearPointLight, in the Display>Light I set Illumination to Diffuse Only and the Intensity to 150. I picked a yellow/orange color.
![](https://hpclscruffy.daz3d.com/forums/uploads/thumbnails/FileUpload/0f/e23fdd8fb57e9f76ef3eea6ef8e633.jpg)
![](https://hpclscruffy.daz3d.com/forums/uploads/thumbnails/FileUpload/0f/e23fdd8fb57e9f76ef3eea6ef8e633.jpg)
Youre_so_vain.jpg
1910 x 938 - 1020K
Comments
It looks great . :)
super work