Kimberly Render Oddity
Preface: I bought Kimberly for Genesis when she came out and today was the first time I really tried her out.
When I render her I noticed some odd "seams" along her arms and legs. See the attached simple render as an example.
The scene used here is a very simple one. Added Kimberly from the Characters > 3D Universe tab. Then added Kimberly's Hair and Bathing Suit.
Lights are one of the default Outdoor ones from Simply Lit.
Render itself was done through Studio.
I have tried different light set ups and the seams still show, so its not the lights. I checked the UV Mapping for Kim and its set to V4. I experimented by changing this around, but that only made the seams worse.
Is anyone else seeing anything like this?
Comments
What is your Shading rate, in the Advanced tab of Render Settings? If it's 1 or more try lowering it to .5 or even .2
Okay I admit it, on my first reading of your reply I swore that couldn't be it.
But I opened the file anyway and took a look. Sure enough some how the shading rate had been set to 5. No idea how or why, since I usually keep it at .2.
Well, that explains how my renders were suddenly zooming along.