How to change hair symmetry (mirroring)?
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I have a hair with a parting and more of the face showing on one side (kind of like in this picture https://www.daz3d.com/edit-hair-for-genesis-2-females) but I'd like it to be on the other side - is there a way to mirror this so it's on the other side? I know you can mirror poses but I haven't been able to do it for hair? Is it possible?
Post edited by Eva1 on
Comments
Do you want to pose the hair? If not then:
1) Fit the hair to figure
2) Make the figure (character) invisible
3) Export as OBJ (Make sure to tick: Ignore invisble nodes)
4) Reimport the exported OBJ into the scene
5) select the exported OBJ and dial its X scale to -100%
6) Parent the hair to figure's head.
7) Reapply textures to hair if neccesary.
Problem with this method is that your new hair is a solid unposable brick.
Or just show hidden properties and dial X scale to -100%.
That's it! I had a vague recolection of doing something like this in the past but had totally forgotten. Thanks!:) Thanks Dzonatan also for the suggestion.
Just tried it. It's so easy it's not funny.