Aging Morphs for Genesis (Commercial)

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Comments

  • SzarkSzark Posts: 10,634
    edited December 1969

    Thanks Zev0 for both comments. I hadn't used them before that and when I started spinning dials I thought yeah cool this will owrk great...and it did. I posted the above post to show they can be used for other things as opposed to just aging morphs.

  • michellecelebriellemichellecelebrielle Posts: 264
    edited December 1969

    Any news on when the skin overlays will be available?

  • Zev0Zev0 Posts: 7,098
    edited December 1969

    Lol I'm trying:) But the release of Genesis2 threw us all a curveball lol. It is on my desktop. Will try and get it done as soon as my new products are released. I'm really sorry about the delay:(

  • barbultbarbult Posts: 24,863
    edited December 1969

    We really need those aging displacement maps. The morphs just don't do the whole job by themselves, as you know. The delay has been disappointing. I'm glad to hear you haven't dropped it entirely.

  • SzarkSzark Posts: 10,634
    edited December 1969

    barbult said:
    We really need those aging displacement maps. The morphs just don't do the whole job by themselves, as you know. The delay has been disappointing. I'm glad to hear you haven't dropped it entirely.
    me too but I am a very patient person at times, this being one. I know I won't be disappointed. :) I hope..I think..humm shut up Pete
  • Zev0Zev0 Posts: 7,098
    edited June 2013

    It's still alive:) Here is a quick render test I did. Image on the left is the original texture, one next to it just with wrinkle overlay, one next to that is displacement combined with other overlays. I'll hop on it as soon as the chaos is over lol.

    test.jpg
    2000 x 838 - 568K
    Post edited by Zev0 on
  • barbultbarbult Posts: 24,863
    edited December 1969

    Thanks! It looks great. I look forward to it.

  • Zev0Zev0 Posts: 7,098
    edited June 2013

    Ye its no more just Aging overlays. Its like a whole package with different other ones as well. Maybe I will break it up and release the aging overlays seperately as a stand alone product since they are done already. I will see what is more viable. And because you guys have been waiting so long, if you have the morphs, you get a discount on the aging overlays:) Will have to speak to daz. Ye I think I will do that rather. The other overlays can wait for now lol. It's just been a mission making it for 4 uv sets:(

    Post edited by Zev0 on
  • SzarkSzark Posts: 10,634
    edited December 1969

    Zev0 said:
    It's still alive:) Here is a quick render test I did. Image on the left is the original texture, one next to it just with wrinkle overlay, one next to that is displacement combined with other overlays. I'll hop on it as soon as the chaos is over lol.
    see I said I wouldn't be disappointed. This is my final product to complete my mission.
  • barbultbarbult Posts: 24,863
    edited December 1969

    Zev0 said:
    Ye its no more just Aging overlays. Its like a whole package with different other ones as well. Maybe I will break it up and release the aging overlays seperately as a stand alone product since they are done already. I will see what is more viable. And because you guys have been waiting so long, if you have the morphs, you get a discount on the aging overlays:) Will have to speak to daz. Ye I think I will do that rather. The other overlays can wait for now lol. It's just been a mission making it for 4 uv sets:(

    Wonderful! Coming sooner and at a discount sounds like a win-win for your customers.

    Oops - just thought of something, I bought aging morphs at Renderosity when they first came out. How will I be able to get your discount on the new product?

  • Zev0Zev0 Posts: 7,098
    edited December 1969

    Crap. That might be an issue:( I will have to speak to daz and see how that will work lol.

  • barbultbarbult Posts: 24,863
    edited December 1969

    Maybe we could give some documentation to DAZ to prove our purchase and they could add it to our product library to accommodate future upgrades and discounts like you have in mind.

  • Zev0Zev0 Posts: 7,098
    edited December 1969

    That could work. I will speak to them about that suggestion.

  • TJohnTJohn Posts: 11,227
    edited December 1969

    Zev0 said:
    It's still alive:) Here is a quick render test I did. Image on the left is the original texture, one next to it just with wrinkle overlay, one next to that is displacement combined with other overlays. I'll hop on it as soon as the chaos is over lol.

    All together now! 1-2-3...Ooooooo. : )
  • JennKJennK Posts: 834
    edited December 1969

    Szark said:
    I must say these aging morphs work great in creating a creature as shown here http://www.daz3d.com/forums/discussion/23099/#343567

    I have to agree Szark as I used them as well http://www.daz3d.com/forums/discussion/23099/P15/#344841

    However I must say mine pales in comparison to the way you have used yours * :-) *

    And YAY on the overlays * coolgrin *

  • Zev0Zev0 Posts: 7,098
    edited December 1969

    Lol thanks guys. I'll post some more pics closer to the time. At least you gave me a bit of inspiration to finish this quicker:) Will hook up with Draagonstorm to make an application interface so you can manage the overlays, similar to Dental Plan and as usual there will be an MR version. Oh and this has Vascularity included, but a more basic version. More of an added bonus actually.

  • SzarkSzark Posts: 10,634
    edited December 1969

    JK0011 said:
    Szark said:
    I must say these aging morphs work great in creating a creature as shown here http://www.daz3d.com/forums/discussion/23099/#343567

    I have to agree Szark as I used them as well http://www.daz3d.com/forums/discussion/23099/P15/#344841

    However I must say mine pales in comparison to the way you have used yours * :-) *

    And YAY on the overlays * coolgrin * Thank you but I reakon you came up with a nice creature yourself.

  • JennKJennK Posts: 834
    edited December 1969

    Szark said:
    JK0011 said:
    Szark said:
    I must say these aging morphs work great in creating a creature as shown here http://www.daz3d.com/forums/discussion/23099/#343567

    I have to agree Szark as I used them as well http://www.daz3d.com/forums/discussion/23099/P15/#344841

    However I must say mine pales in comparison to the way you have used yours * :-) *

    And YAY on the overlays * coolgrin *

    Thank you but I reakon you came up with a nice creature yourself.

    You are welcome and I Thank you kindly...

  • michellecelebriellemichellecelebrielle Posts: 264
    edited December 1969

    Thanks for the update on progress, looking forward to the new overlays :) I too bought the aging morphs an Rendo so still have the prrof of purchase somewhere. The overlays are for m4 as well as V4 aren't they?

  • Zev0Zev0 Posts: 7,098
    edited June 2013

    Yes for v4, m4, v5 and m5 uv sets.

    Post edited by Zev0 on
  • michellecelebriellemichellecelebrielle Posts: 264
    edited December 1969

    Zev0 said:
    Yes for v4, m4, v5 and m5 uv sets.

    Good to know, thanks :)
  • fesfes Posts: 0
    edited July 2013

    Do the separate head morph dials exist for Poser, or are they only available in DAZ Studio? I've only got the body presets available (installed twice - once manually - but no go). I have no new dials under Actor. :(


    *** Edit --- All storted now. The second install DID work, just my old figure didn't update to include the dials. New created figures do tho, so it's all OK. ;)

    Sorry!

    Post edited by fes on
  • Zev0Zev0 Posts: 7,098
    edited December 1969

    They exist in Both versions.

  • fesfes Posts: 0
    edited December 1969

    Thankee... the second install did fix it. I've amended my post above.

    Cheers!

  • Zev0Zev0 Posts: 7,098
    edited December 1969

    Cool:) Glad it's sorted out:)

  • Curved DesignCurved Design Posts: 61
    edited December 1969

    Zev0 said:
    Cool:) Glad it's sorted out:)

    Zev0,

    Do your "aging morphs" work with Genesis 2 or Victoria 6?

    http://www.daz3d.com/aging-morphs-for-genesis

    Or is Genesis 2 compatibility a forthcoming product?

    Thanks,

    CurvedDesign

  • Zev0Zev0 Posts: 7,098
    edited August 2013

    Only Genesis1. I am busy on the Genesis2 version. It Will hold most of the same features but will be a bit different to utilize gender specifics. How much different I don't know yet. Still testing the morphs at this stage. Right now my focus is strictly on skin overlay:)

    Post edited by Zev0 on
  • KatteyKattey Posts: 2,899
    edited December 1969

    Zev0 said:
    Cool:) Glad it's sorted out:)

    Zev0,

    Do your "aging morphs" work with Genesis 2 or Victoria 6?

    http://www.daz3d.com/aging-morphs-for-genesis

    Or is Genesis 2 compatibility a forthcoming product?

    Thanks,

    CurvedDesign

    In meanwhile you can try to transfer all those morphs yourself to G2F - there are some tutorials in my signature about it.

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