What's what?

Could someone please tell me what map is what in the runtime/textures folder? i.e. which one is the bump, specular, displacement etc? 

Thanks

Comments

  • BeeMKayBeeMKay Posts: 7,019

    That differs from Pa to PA, but generally:

    • bump maps have a b at the end of the name (lighter gray maps)
    • Specular an s (they are usually the dark grey maps)
    • displacement a d (they are usually the lighter gray maps, and look almost the same, or are the same, as the displacement maps)
    • You also have SSS for some items.

     

  • D can also be used for diffuse. N for normal (usually mostly blue) is another common one with newer content.

  • Thank you so much guys! ????

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