How to get global coordinates?
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Is there a way (script, plugin, some part of the UI I haven’t found) to display the global x,y,z and rotation of an object that is parented to another object? (As distinct from the x,y,z,rotation relative to the parent)
Case in point - if I’m doing an animation and can’t get Daz’s IK to play nice (eye roll) it would really help if I had access to the global coords so that I could fix up feet to keep them from sliding, etc.
Comments
Look at the various getWS methods for nodes in scripting http://docs.daz3d.com/doku.php/public/software/dazstudio/4/referenceguide/scripting/api_reference/object_index/node_dz
The description "This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts." is singularly unuseful. Clearly either automatically generated, or written by someone who didn't want to be writing documentation. LOL. However, the function signatures and return value description are self-evident.
But I guess that means "here's the raw material, go figure out how to write Daz scripts."
Thanks for the reference!