apply rotation, scale.

is there a way to "apply" the rotation and scale of an object, so that after you've manipulated it, it keeps that transformation, but the rotation is presented as [0,0,0] and the scale is presented as 100%

Comments

  • If it's literally a single item, not a figure, export as OBJ, reimport (making sure you use the same preset in the options dialogue each way) and reapply the materials.

  • Thanks Richard. 

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