How to make clothes's original target figure recognized to Auto-Fit?

Alley RatAlley Rat Posts: 395
edited December 1969 in The Commons

I'm trying to convert some M4 stuff to Genesis, and Auto-Fit isn't even giving me the option for Michael 4 as the original target figure, like it normally does. Is there a metafile somewhere I can create or edit to fix that?

Comments

  • LoaarLoaar Posts: 0
    edited December 1969

    Sometimes clothes load onto a scene and are not fitted to genesis even if you had it selected when you tried to load the clothes.


    Try selecting the clothes after you load them, and manually "fit to" genesis.

  • RCDescheneRCDeschene Posts: 2,800
    edited December 1969

    Yeah, you'd think that everything selected would do that, but it throws me off too...

  • kitakoredazkitakoredaz Posts: 3,526
    edited June 2012

    Hi

    which do you want to " fit to" genesis,?
    A) clothing (for M4shape) or
    B) clothing (you reshaped, or rigged for genesis)?

    (case A)
    if the wear does not have any bone and just object, (check it on your scene tab pane)
    It may not "fit to"

    when you load the "clothing for M4", is it "fit to "M4 automatically? (or manual change property)

    If it "fit to" M4 , you just load it on genesis (L click "Scene tab", select genesis (root node) in sceane pane,

    then load the clothing,

    or drug it from "contents directory" on to genesis of the "sceane view".

    the daialogue for auto-fit may show.

    and I have heared about dinamic clothing sometimes not "fit-to" or "auto-fit"
    (I have not tried dinamic clothing yet, , so I can not confirm)

    Post edited by kitakoredaz on
  • Alley RatAlley Rat Posts: 395
    edited December 1969

    I was able to get it to work by not having any figures selected when I brought the clothes in. What I was doing wrong was having Genesis already selected. By having nothing selected, I was able to manually fit the clothes as suggested, and in that instance Michael 4 was in the list. Thanks to all who replied :)

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