Genesis 3 Super Bodysuit for Female - Template

Hi there,

I am trying to create a texture for the Genesis 3 Super Bodysuit for Female but I can't seem to find a template for it.  Does anyone have one I can have?  I need to see where the different leg/arm/glove/sock lengths are, as well as the side seams so I can properly apply my texture.

Any help is greatly appreciated.

Comments

  • scorpioscorpio Posts: 8,484

    In your account in your product library search for the Bodysuit and you have an option to download the templates.

  • Nope, all I get is the main product showing up, and that doesn't contain a template - any ideas?

  • scorpioscorpio Posts: 8,484

    I only have the male version and when I go to my Product Library and select the suit I get this, if you don't see the templates for the female version I would contact support and ask them.

    SSG3M.JPG
    1076 x 555 - 74K
  • As you can see there is no template option to download - I've looked through the forum and it appears this has been an issue in the past...and still is.

    I will contact support for the template

    Super Bodysuit - No Template.png
    1680 x 1050 - 486K
  • So, I contacted support - the reply, sorry but the templates are not there, apologies for the inconvenience. Aparantly they have no access to them either.

  • Lissa_xyzLissa_xyz Posts: 6,116
    edited September 2017

    @Slipmeister - Here's a set of 4k UV templates. This will cover everything, including the mask, socks, etc separate loaders, as they are just parts of the bodysuit that have been isolated. The different colours represent different material zones.

    A handy little tool to have is UV viewer. It will automagically add different colours to the different material zones and save UVs like the ones in the zip file. Now it doesn't recognize UDIM layouts, which is what the bodysuit is by default, so you've got to use something like Blender to shift things over to the 0,1 space and save a new obj to get any other UDIM tiles. The colours can also be done by baking a uv to svg in substance designer; however, a) importing into designer triangulates the mesh, and b) you'll lack the wire and have only colourID style images.

    http://d3d.sesseler.de/index.php?software=other&product=uv_viewer

     

    zip
    zip
    G3F_SuperBodySuitUVs.zip
    1M
    Post edited by Lissa_xyz on
  • Vaskania said:

    @Slipmeister - Here's a set of 4k UV templates. This will cover everything, including the mask, socks, etc separate loaders, as they are just parts of the bodysuit that have been isolated. The different colours represent different material zones.

    A handy little tool to have is UV viewer. It will automagically add different colours to the different material zones and save UVs like the ones in the zip file. Now it doesn't recognize UDIM layouts, which is what the bodysuit is by default, so you've got to use something like Blender to shift things over to the 0,1 space and save a new obj to get any other UDIM tiles. The colours can also be done by baking a uv to svg in substance designer; however, a) importing into designer triangulates the mesh, and b) you'll lack the wire and have only colourID style images.

    http://d3d.sesseler.de/index.php?software=other&product=uv_viewer

     

    Thanks so much, I'll give this a go shortly. Many thanks indeed

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