Facegen to DS to Zbrush and back to DS
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Hi folks.
Amateur here :)
I'd be grateful if anyone can hep me.
I created a face morph from reference images using Facegen then sent it DS, all good and working correctly. BTW I left the morph activated when exporting from DS to Zbrush and only a few minor tweaks to the face were made.
I can't send it back to DS as a morph only an OBJ. I thought this would be fine but I can't use the Zbrush created tweak on G3 as it says the geometry is wrong.
Thanks in advance.
Comments
Did you tell the GoZ Bridge to use the current resolution? If so you shouldn't, a morph musdt work with the base resolution
For this type of thing - I have been sending the G3 or G8 to Zbrush using Goz with just the second box checked 'export with deformations"
Do the changes in Zbrush then return through GOZ
if thats what you are doing then perhaps you are using a tool in ZB that changes the Geometry - To test you could send a base G3 over Goz do a change with Move Topology Brush (as that one never fails) and send it back to Daz to see if that works for you before doing too much on the Facegen Morph
I am also new to Zbrush with Daz so if none of that works I am already out of ideas :)
Hi Richard,
You're correct I didn't set G3 to base resolution. That did the trick.
Thanks.
Hi Tottallou,
Thanks for your help :)
Silly me left both boxes checked. I though it would set the resolutuon automatically when using GOZ. It's now obvious it doesn't
I'm on a steep learning curve with ZBrush. So much to learn and so many tools to use when carrying out basic reshaping.
G3 is great to start morphing and sculting with. I was going to try creating a head from scratch but fell at the first hurdle :/
I need so many reference images just to get the shape right but I'm slowly getting the hang of things.