Fun with scripts - experimental renderings

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Comments

  • IvyIvy Posts: 7,165
    edited December 1969

    Super job Black Feather , I bet that would be great for something like a magic mirror scene too :)

  • SzarkSzark Posts: 10,634
    edited December 1969

    I have only met one other in 4 years that can do this type of Scripting. I am seriously impressed Black Feather and yes I have need watching in lurk mode and I can't stay silent any more.

  • BlackFeather1973BlackFeather1973 Posts: 739
    edited December 1969

    Ivy said:
    Super job Black Feather , I bet that would be great for something like a magic mirror scene too :)

    Thank you, Ivy. I must admit i'm quite pleased with the result.
    I'm not sure what kind of magic mirror you're referring to (Google Images seems to think the mirror from Snow White is the only magic mirror in existence :-P).
  • BlackFeather1973BlackFeather1973 Posts: 739
    edited April 2013

    Szark said:
    I have only met one other in 4 years that can do this type of Scripting. I am seriously impressed Black Feather and yes I have need watching in lurk mode and I can't stay silent any more.

    Szark, that's a compliment i'll wear with pride ! Thank you very much.

    (edit : lingo error)

    Post edited by BlackFeather1973 on
  • JaderailJaderail Posts: 0
    edited December 1969

    I'm still at play, just to let you know. I need to understand my PC limits a bit more before I can post my try. Wink.

  • BlackFeather1973BlackFeather1973 Posts: 739
    edited December 1969

    Jaderail said:
    I'm still at play, just to let you know. I need to understand my PC limits a bit more before I can post my try. Wink.

    Lol, i know exactly what you mean, Jaderail. Mine has been computing a pixel wall for the past 5 hours, still no idea how much longer it's gonna take. I hope i don't run out of memory before it finishes...
    Looking forward to seeing your renders :)
  • IvyIvy Posts: 7,165
    edited December 1969

    Ivy said:
    Super job Black Feather , I bet that would be great for something like a magic mirror scene too :)

    Thank you, Ivy. I must admit i'm quite pleased with the result.
    I'm not sure what kind of magic mirror you're referring to (Google Images seems to think the mirror from Snow White is the only magic mirror in existence :-P).

    well maybe something like this would be better
    this is from the movie Ella enchanted :)

    ella_enchanted.jpg
    480 x 360 - 29K
  • BlackFeather1973BlackFeather1973 Posts: 739
    edited December 1969

    Ivy said:
    Ivy said:
    Super job Black Feather , I bet that would be great for something like a magic mirror scene too :)

    Thank you, Ivy. I must admit i'm quite pleased with the result.
    I'm not sure what kind of magic mirror you're referring to (Google Images seems to think the mirror from Snow White is the only magic mirror in existence :-P).

    well maybe something like this would be better
    this is from the movie Ella enchanted :)

    Nice idea, love how the depth plays tricks on my mind. That's going straight into the good old inspiration-notebook.

  • BlackFeather1973BlackFeather1973 Posts: 739
    edited December 1969

    More fun with Casual's mcjCollider.
    I reused the code from the pinscreen, set it to ignore the z-depth and let the script instance a black plane when the mcjCollider hit the backplane, or one of 16 colored planes when it hit a genesis-figure. I couldn't be bothered to optimize the code to handle large areas more efficiently, as i was going out for a few hours anyway. So i set up the scene with a large plane and a gridsize of 2.5cm, fired up the script and left, thinking it would easily be finished by the time i got back.
    Think again, scripting runs on only one thread and there were 11.000 grid points to scan and instance a plane to. Took 13 hours to calculate... :ohh:

    PixelWall.jpg
    800 x 640 - 361K
  • JaderailJaderail Posts: 0
    edited April 2013

    AH HA!! Only one thread! Explains lots. Thanks for that tid bit.

    EDIT: Nice Render Forgot to mention due to the loud CLICK in my head.

    Post edited by Jaderail on
  • IvyIvy Posts: 7,165
    edited December 1969

    More fun with Casual's mcjCollider.
    I reused the code from the pinscreen, set it to ignore the z-depth and let the script instance a black plane when the mcjCollider hit the backplane, or one of 16 colored planes when it hit a genesis-figure. I couldn't be bothered to optimize the code to handle large areas more efficiently, as i was going out for a few hours anyway. So i set up the scene with a large plane and a gridsize of 2.5cm, fired up the script and left, thinking it would easily be finished by the time i got back.
    Think again, scripting runs on only one thread and there were 11.000 grid points to scan and instance a plane to. Took 13 hours to calculate... :ohh:

    wow this looks like that Kids game Lite-bright. where you put in color pegs into a lighted board.. great job Black feather.
    I really got to work more with scripting.. your results are fantastic

  • BlackFeather1973BlackFeather1973 Posts: 739
    edited December 1969

    It's been a while, but here's a new one. Heavily inspired by Takashi Murakami's flowers.
    I modelled a simple flower (just a flat object), and set up a script to load 2000 of them into the scene. For each flower the position, scale and colors get randomized.
    Rendered from the top view to prevent perspective distortion and lit with a single distant light set to not cast shadows, i tried to create the illusion of a 2D illustration.

    HappyFlowers.jpg
    1920 x 1080 - 3M
  • BlackFeather1973BlackFeather1973 Posts: 739
    edited December 1969

    Similar setup as before. This time i only used 500 flowers, upped the scaling ratio a bit and limited the random colors to 64 possibilities. I also reworked the script to (try to) prevent having the outline the same color as the petals or the face.
    Found the previous one looked too flat, so i threw in a background plane and lit the scene with an AoA ambient light.
    Quite happy with how the background came out.

    HappyFlowers2.jpg
    1920 x 1080 - 2M
  • BlackFeather1973BlackFeather1973 Posts: 739
    edited December 1969

    Dusting of ye olde instancing script...

    "Gentleman Ninja Gianni vs the Giant Metal Desertbeast"

    GentlemanNinjaGianniVsGiantMetalDesertbeast.jpg
    1280 x 720 - 642K
  • MacSaversMacSavers Posts: 324
    edited December 1969

    Did you ever make that script available?

  • dragonfall1221dragonfall1221 Posts: 69
    edited December 1969

    Wow, these are absolutely amazing!

  • MandMMandM Posts: 60

    I know this topic is years old, but seriously BlackFeather, this is such cool work.  I really makes me want to play with scripting too for my instances.  Did you have a link to the scripts that you are playing with? 

    Or maybe, if not, do you have any recommended tutorials on coding modifications for my own pics?  

    Thanks!

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