Morph Issues
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I am using M4, with the Creature morphs pack. When I installed the package, for some weird reason, half of the morphs (more than half, actually; closer to 3/4) wound up being sorted into the "Lost and Found" in my Smart Content pane. I didn't think anything of it; after all, the files were still clearly in my library, there was just something screwy with the metadata so it was having trouble sorting it. Fine, whatever. But then I loaded M4 into the scene, selecting all of my morphs to be included in the pop-up menu so that I could shape him at will. Now, all of a sudden, there was an issue. All of the morphs that landed in the Lost and Found before did NOT port into the figure; the dials for those morphs don't appear and cannot be used. So I tried going to the Smart Content pane, selecting my M4 figure, and then double-clicking on each of the morphs in an attempt to get each of the morphs to load manually. No dice. Does anyone have any advice as to how I can get this content to work? The missing morphs are MOST of the reason I chose to use M4 for this project, and it's really disheartening to discover that none of them will port in with the figure.
Comments
Exactly which files are in lost and found? If you right-click on one and select the option to Show In>Mapped directory where do you end up?