hi. I created a graft prop for Genesis 8 . but the Shader of my prop is different from the Shader of Genesis 8. please tell me how to assign the human Shader for my props to be exact match.
Apply the correct shader to your graft (probably the iray Uber Base - you can see by selecting a surface on Genesis 8 and looking at top-left of the Editor tab of the Surfaces pane), then with a single surface of Genesis 8 selected got to Edit>Copy>Copy Selected Surface(s), then select teh surface(s) of your graft and go to Edit>Paste>Paste To Selected Surface(s). If necessary change the maps, but the settings should match.
Alternatively, if this is something you are going to do a lot, select Genesis 8 and a suitable surface on Genesis 8, File>Save as>Shader Preset, then select you graft and all its surfaces and apply the saved preset.
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Apply the correct shader to your graft (probably the iray Uber Base - you can see by selecting a surface on Genesis 8 and looking at top-left of the Editor tab of the Surfaces pane), then with a single surface of Genesis 8 selected got to Edit>Copy>Copy Selected Surface(s), then select teh surface(s) of your graft and go to Edit>Paste>Paste To Selected Surface(s). If necessary change the maps, but the settings should match.
Alternatively, if this is something you are going to do a lot, select Genesis 8 and a suitable surface on Genesis 8, File>Save as>Shader Preset, then select you graft and all its surfaces and apply the saved preset.
Does the copy/paste now take across shader, I am sure it never used to.