How Complicated Can Animation Be?
“ 'Croods' is a digital product of about 250 billion pixels, with high-definition sound that, along with the images and story, is designed to maximize emotional manipulation of the audience. It is the end point of a process involving hundreds of artists and engineers working in a closely organized system that DreamWorks has been working on for years. Making a movie with a half-million digital files, containing things like hair waving in the wind or cliffs crumbling into dust, took several years of planning, writing and drawing."
http://bits.blogs.nytimes.com/2013/03/15/making-movie-magic-more-efficient/?hpw
It did feel like I've was missing something in my animation entries in the 48 Hour Film contest.
:coolcheese:
Comments
Great read, thanks for the link.
You're welcome. Having re-read the article, I think I know what my 2 day animations are missing: "DreamWorks hired a former quantum chemist and a former specialist in fluid dynamics to create a series of mathematical instructions about how different parts of the image should affect their neighbors once motion commences. " I need one of those on my team, obviously.