The figure that eats MEMORY

I have a scene with many figures.

One of them makes my machine crawl to move or adjust. all the other figures can be acted upon with no delays.

Posing them, moving them, expressions etc, all wickedly fast. 

1 figure is struggling with everything.

I tried deleting the figure and reloading it, and the new version is just as bad.

Any ideas why 1 figure would cause so much trouble?

 

- Several figures use GROUP to gather clothes and items....so this isn't the culptit.

- I did do the Scene Optimizer and everything seems to work fine.

- It's a gen 3 figure with the same amount of clothes as all the rest.

Comments

  • Griffin AvidGriffin Avid Posts: 3,779

    Hmm is it possible, if a figure was invisible at the time of Scene Optimization, it might have been skipped?

  • Richard HaseltineRichard Haseltine Posts: 102,805

    Does the slow figure, or any of its conformers, have a Smoothing Modifier applied?

  • Griffin AvidGriffin Avid Posts: 3,779

    How would I check that?

    IS that something I WOULD HAVE DONE or is that possibly including in clothing or accessories?

    I think I have a lot of poke through fixing......going on.....

    Boots have some, and the jacket has some.....

    Both in the breast area and the sleeves......

    Boots have a lor of adjustments because the pants mix and the two battle for top layer/surface supremacy....

    Glasses have adjustments and such.....

    Ugh...oh......

  • Griffin AvidGriffin Avid Posts: 3,779

    And everything is FIT TO, which I don't use often....

  • Griffin AvidGriffin Avid Posts: 3,779

    There's a setting on the jacket under mesh resolution as HIGH RESOLUTION as opposed to BASE,,,

    I don't think it's the character, I think it's the clothing and maybe an offending piece....

    TESTING.....

    It's clothing. The fully dressed character is SLOW when they are loaded solo..even in an empty scene....

    Make them naked and the move FAST like all the others.....

    -----------------

    So it's certainly the outfit (which is a kit bash) that makiing them bloated.

     

  • Richard HaseltineRichard Haseltine Posts: 102,805

    A Smoothing Modifier would add a Mesh Smoothing group to the Parameters pane - it does sound as if that may be the issue, the modifier also provides the collision detection feature. You can turn the smoothing off while posing (from the Parameters pane).

  • barbultbarbult Posts: 24,869

    Smoothing Modifier doesn't usually cause too much slow down for me, UNLESS Interactive Update is turned on. Check each clothing item's smoothing settings, and if you see Interactive Update ON, change it to OFF.

  • Griffin AvidGriffin Avid Posts: 3,779

    Yes, all the clothing elements had SMOOTHING turned on. None, had interactive updates on.

    Once I turned them all off, the figure responded quickly to Parameter Adjustments.

    Thanks ALL!

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