Constellation spaceship model

a5nima5nim Posts: 30
edited June 2012 in Freebies

A model of a Constellation spaceship from star trek
Obj format in a zip file with textures
About 9MB

The link is
http://www.ShareCG.com/v/62527/view/5/3D-Model/Constellation-spaceship-model

Constellation03.jpg
800 x 625 - 100K
Constellation02.jpg
800 x 625 - 99K
Constellation01.jpg
800 x 625 - 88K
Constellation.jpg
800 x 625 - 56K
Post edited by a5nim on

Comments

  • patience55patience55 Posts: 7,006
    edited December 1969

    Thank you.

    I'm curious which program did you model this in?

  • a5nima5nim Posts: 30
    edited December 1969

    I've used blender 2.62 to model the spaceship, and bryce 7.1 to render.

  • patience55patience55 Posts: 7,006
    edited December 1969

    Okay thanks. I'll try it in Bryce.

  • Alisa Uh-LisaAlisa Uh-Lisa Posts: 1,308
    edited December 1969

    Nice-thanks!

  • a5nima5nim Posts: 30
    edited December 1969

    Hi,there is a problem if you use ncc 1701 (the link is http://www.ShareCG.com/v/61997/view/5/3D-Model/NCC-1701-spaceship )
    and constellation models in the same scene in bryce, because some textures have the same name, so that textures are mixed. Open the .mtl file of ncc 1701 model and prefix every texture name with the 3 characters ncc.
    For example:
    map_Kd light1.jpg
    map_Ka light1.jpg
    become
    map_Kd ncclight1.jpg
    map_Ka ncclight1.jpg
    Don't change materials name (newmtl materialname).
    Save the .mtl file
    Then rename the textures in the folder prefixing with ncc.
    Now you can have both models in the same scene with their textures.

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