I played arround with the specular settings with default (standart) shaders. It was just a short test and the result wasn't that bad but varies depending on the lights used in the scene. Especially G3 needs to much specular strengh wich causes glitches eventually.
A dedicated shader would be appreciated.
Left Genesis 2, Right Genisis 3. 3Delight + distant light + point light.
I played arround with the specular settings with default (standart) shaders. It was just a short test and the result wasn't that bad but varies depending on the lights used in the scene. Especially G3 needs to much specular strengh wich causes glitches eventually.
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hi,
I would also like to know that.
I played arround with the specular settings with default (standart) shaders. It was just a short test and the result wasn't that bad but varies depending on the lights used in the scene. Especially G3 needs to much specular strengh wich causes glitches eventually.
A dedicated shader would be appreciated.
Left Genesis 2, Right Genisis 3. 3Delight + distant light + point light.
Image removed due to nudity
Ya those are nice enough. But I'm wanting to see beads lol!!