Guardian for Super Bodysuit rendering problem with cowl ears - Solved ?

nowefgnowefg Posts: 557

The Cat & Bat HD ear morphs aren't showing up correctly in the 3DL render.

Tried various resolution settings, and they correctly affect the image in the viewport, but on render the ear morphs deform much smaller, and with no detail. The viewport image looks great, the render isn't even close to the same shape.

Anyone know what's causing this?

Latest 4.9 version

 

Update - tried rendering with Iray and the HD morph shows up correctly. No idea what's causing this, I'm submitting a support ticket.

Solved ?

I tried again, and this time noticed that the problems was that 3DL was SMOOTHING the Guardian HD ear morphs, even though Smoothing was NOT enabled.

Saw further that this error was affecting ALL HD morphs, not just RawArt's Guardian ears.

Nothing had any effect, not Hi Res, not subd levels. With Smoothing DISABLED, 3DL still smoothed every HD morph I tried, and Iray rendered the HD morphs correctly ! Tried a number of products with HD morphs. Same problem.

Out of desperation, I started fiddling with the Subd Algorithms, and when I changed that from Catmark to Bilinear, 3DL crashed with a Render Error msg. After switching back to Catmark, I tried another render, and got a msg that the renderer was already running, although there was no indication that that was so. No render pop-up, nothing.

I closed Studio, restarted it, and from that point 3DL rendered HD morphs correctly! For some unknown reason 3DL was stuck with smoothing ON, regardless of the UI setting.

No idea what was going on, no idea what fixed it, but the 3DL render engine appears to be fixed now.

Thanks for your help.

 

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Post edited by nowefg on

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