I can't get Daz3d to export Visemes for Unity3D. I have other blendshapes though.

So, I've been looking around everywhere online to figure out how to get lip syncing working with Unity's Salsa plugin. I found this tutorial on the official page with the following picture of how the settings should look.


This is how mine looks. None of those seem to be in the list.


And here are my DAZ FBX Export settings.


What am I doing wrong? I've originally saved the project as a scene file. Then I read somewhere to save it as a pose preset, which gives an error when trying to open. Then I tried merging the pose preset with the scene file, changing my export settings up the wazoo... Just, how do I get the correct Visemes so I can do lip syncing?

Can anyone help?

Edit: Wow, I'm dumb. Or the solution was dumb. Apparently it's "head" with a lower case h, not "Head." Sorry for the waste of bandwidth. XD

Edit 2: Well, I thought it was going to work, as the correct files have been exported, but every time I try to import the model into Unity, it hard freezes my computer. It just sits there, unresponsive with a solid hard drive activity light. I've seen other threads related to Daz lip syncing where their "recently fixed" models froze their Maya or 3DS Max. I guess I'm in the same boat. Can I get help again?

Edit 3: Well, I left the computer on overnight, and in the morning, it was unfrozen and successfully imported. I just hope I never have to do it again. Please close this topic. ^^;

Post edited by zuon94_606619d1be on
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