Saving an animation or part of an animation in Go Figure's KeyMate
robbeddc_d26a09e794
Posts: 7
Hi
Is there any way to save an animation, or part of an animation like blinking for example, in KeyMate for use in another project?
It seems easy to save in Animate2 but I can't see anyway to save things for KeyMate, and since they don't seem compatible I'm rather stuck!
Thanks in advance
Rob
Comments
KeyMate is designed for editing Key frames after they have been created on the timeline. So saving is not really an option. Each animation and item will create it's own Key Frames. Then you Edit the ones needed with KeyMate.
So unless both animations have the exact keys in the exact place nothing could be done with a saved KeyMate preset.
Thanks for the advice Jaderail!