How to delete keyframes between frames

Hi. Does anyone know how I can delete the keyframes that appear between the frames? I can not select them for themselves. If you select them, you also select the keyframes that are right on the frames.

Comments

  • WendyLuvsCatzWendyLuvsCatz Posts: 38,598

    sadly the only free way is to save the other frames either side as animated poses

    the paid way is to buy KeyMate by Gofigure along with AniMate 2 also paid, wishlisting and waiting for a sale advised as dear.

  • InkuboInkubo Posts: 745

    I'm using Genesis 3 figures. KeyMate is really nice and very useful. So far I'm not sure whether AniMate2 or GraphMate are worth anything or not. You might try to just get KeyMate and see if that does it for you.

  • wolf359wolf359 Posts: 3,837

    " not sure whether AniMate2 or
     GraphMate are worth anything or not. 
    You might try to just get KeyMate and
     see if that does it for you"

    I have all three
    But if I had to choose one it would be graphmate
    this is the op's problem
    too many key frames packed together
    to edit manually.

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  • wolf359wolf359 Posts: 3,837

    If he has the graphMate pugin
    he could get the free Script from Mcasual
    called "decimate" to reduce the number of keyframes

    cap2res.jpeg
    1383 x 785 - 98K
  • wolf359wolf359 Posts: 3,837

    ..and now he has a managable number of frames 
    for editing in  graphmate.

    cap3res3faga.jpg.jpeg
    1383 x 785 - 99K
  • mc_deimonmc_deimon Posts: 20

    Thank you very much. I'll try Graphmate.

  • InkuboInkubo Posts: 745

    That's great info, Wolf. I only attempted to use GraphMate once, and when I opened it the graph was completely blank even though my file had animation and I had selected an object with keyframes. Assuming I already entered the serial number, what else do I have to do to wake up GraphMate?

  • wolf359wolf359 Posts: 3,837
    Inkubo said:

    That's great info, Wolf. I only attempted to use GraphMate once, and when I opened it the graph was completely blank even though my file had animation and I had selected an object with keyframes. Assuming I already entered the serial number, what else do I have to do to wake up GraphMate?

     

     

    Hi
    Make sure you have selected a parameter
    (Shoulder bend ) etc.
    if nothing shows up in the graph editor you need to 
    need to grab the little cross arrow  or magnifiying widget on the right
    and start dragging the view around until your  keys come
    into view.

    The graph view  gets" Lost" sometimes...........very frustrating!!!angry

    I wish there was
    a sort of "reset graph view"option,  like we have in C4D
     and other animation packages.

  • mindsongmindsong Posts: 1,715
    edited June 2017

    how things are selected (e.g. just a node, or a node and its children, etc.) has a huge effect on what's available to edit in graphmate and keymate.


    Also note that keymate needs to have the 'TRSV' option set (not the default) to 'see' the animated morphs (vs bones)! Oh, the hours spent sorting this all out...

     

    hope this helps,

    --ms

    Post edited by mindsong on
  • wolf359wolf359 Posts: 3,837
    mindsong said:

    how things are selected (e.g. just a node, or a node and its children, etc.) has a huge effect on what's available to edit in graphmate and keymate.


    Also note that keymate needs to have the 'TRSV' option set (not the default) to 'see' the animated morphs (vs bones)! Oh, the hours spent sorting this all out...

     

    hope this helps,

    --ms

     

    Ahh Good info!!   I did not know this 

    THANKS!!!yeslaugh

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