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Comments
Ted, thank you for your kind words. I really appreciate it.
This is my video of my 3d painting workflow in Blender:
My recent modeling video
Janna animation test
Making the mesh too high poly is a mistake folks often make; as is increasing the poly count too soon.
This isn't just true for modelling figures, but for anything really; I found that out modelling cars.
Thank you for your kind words! I'm happy to help.
Testing my new figure
looks great Vyusur!!!
Thank you!
Blender 2.9 Head Sculpting
WOW.. you make it look easy Vyusur...but I know it's not. I love his rugged jaw.. Very masculine... :) Thanks for sharing.
Thank you very much for your nice comment!