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© 2025 Daz Productions Inc. All Rights Reserved.
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@memcneil70: Beautiful work. Do you have any idea how long this would have taken on an older, Intel Mac?
Thank you for the compliment @inquire. It shows when you are restricted to a limited range of options you can come out with something! Kind of like restrictions to only a few colors of paint creates masterworks.
No, my old iMac had an Nvidia 660 card and I did have D|S loaded on it in 2016, but after a very bad crash in 2017 I never reinstalled D|S. That computer became my hub to keep records, and do my editing work. But I was only able to do a character, kitted out, scene, simple lights on it. It is why I was desperate to replace it with a new computer and I do like the Mac OS.
But nowadays, my GTX 1080 and GTX 1080Ti Windows 10 machines have some issues with the newer, more demanding products. And on my MacBook Pro M1, there are some products I have had to uninstall because they cause problems or crash/freeze the computer.
Maybe others with the older computers who have the Intel Macs can advise you?
A positive thing about the Mac Mini M4 I have noted, is the speed which even large-size files download and install through DIM, along with other programs.
I'm strongly considering 'Genesis Generation X2' and addons, but I'm concerned about the installation format. Obviously, I'm a macOS user (13.x). But the old Bitrock Installer apps more often than not refuse to work (regardless of disabling Gatekeeper) probably (certainly?) due to the installer. My question: Does 'Genesis Generation X2' 64-bit have a newer better updated installer that will actually work for Ventura and DS 4.22? Does it install via Install Manager?
I just installed it through DIM into my new Mac Mini without thinking about it and its addons. I haven't tried it, but no issues that I know of.
Thank you! You've quelled my concern. AND it and its addons just went on sale today! 65% off!! Merry Christmas!
Unfortunately, despite following tutorials, GenX2 crashes DS seconds after initiating the transfer. It begins but then crashes. Log details don't offer any clue.
Equally unfortunate, if not more so, is that the search function in the DAZ 3D forums is horrendous. In my experience, any keyword search results in each and every reference to the keyword in each and every post and susequent post for all time. I'd forgotten how bad is was.
Don't search by way of the forum, use Google.
Sometimes I use the Mac search Such as Spotlight, or Command F, and then type in what I'm looking for. Sometimes that works and is better than the DazStudio search.
oops, sorry:
The above is if you have a product you've downloaded, and you can't locate it in the dad studio app, then those other methods sometimes works best.
But yes, for searching the forums, Google usually works better than using the forum search item.
Is it possible to use an iRay Server on a Windows machine to render on Macbooks?
And is possible to delegate even the iRay preview to an iRay Server?
Never cared about the preview, but rendering using iRay Server works fine for me. I am currently running iRay Server 2024.0.4-377400.3959 on a gaming laptop with a GeForce 3080 together with Studio Beta 4.23 on my MacBook Pro. I could not get the current public Studio version to connect though, only the Beta wanted to cooperate...
One thing I learned is that you do NOT want to use the render queue. Instead you want to check the 'Rendering' check box - afterwards all normal renders will be sent to the server including when rendering animations.
What exactly is an iRay Server?
A server process running an a Windows or Linux machine with an NVidea graphics card:
https://www.irayplugins.com/iray-server/
You can connect to such a server using the 'Bridge' tab in the 'Render Settings' pane and do your renders on the server instead of your local machine.
For the first question, yes. One thing to keep in mind: off the top of my head, if you're rendering a scene with an HDRI visible, Iray Server will hide it by default. It's still stored inside the picture but you'll have to, I think, remove the Alpha Channel to see it.
If you have ImageMagick installed on your mac, you can do it with the following command:
convert "[source_image]" -alpha off "[targer_image]"
For the second question, I think it's possible to do it but never did.
Jay Versluis has an old video about Iray Server:
Is this the same kind of thing that Totte Mentioned Above?
The video shows a component that must be downloaded. Is this always the case?
I'm just trying to understand how this thing works.
Yes, it is what Totte spoke about.
They are two ways to use Iray Server:
I think Totte is using the second way, renting someone else's computer when he needs a render.
So he just needs to communicate online through the Internet: is that correct?
Would he then upload the Fial to the Internet?
Would whatever app is on the Internet be able to sense which file on his computer was ready to be processed? And when the processing was over, would everything appear on his computer, so that he wouldn't have to download anything from the Internet?
Maybe someone’s already asked this, but I figured I’d give it a shot anyway… My Mac got updated to OS 15.2 Sequoia yesterday, which turned out to be a really dumb move because now Daz Studio keeps crashing. Before this, I think I was using OS 13, and everything was working perfectly fine then.
Here’s what I’ve noticed: every time I switch away from the Daz interface—whether to Finder or a browser—Daz immediately stops working. Is there any way to manually fix this issue? Or do I just have to give up on Daz until it gets patched?
I am not sure but I will ask a question to help diagnose things. What version of Mac do you have? I think certain chips behave differently.
I'm using a Macbook Pro 2019 (intel)
I use iray server on a local Linux device, i just have the server running and when I send a job to it it via iray bridge it "just works". It should be the same if I had a local windows server running iray server - I just find it easier to maintain a local Linux machine vs. a local Windows machine (since I'm a MacOS user). If leveraging an internet hosted iray server you'd still "send" the job request and then once the job is done it would be a simple download of the a zip file of the completed jpg/png file.
I am running a MacBook Pro M4 Pro 24GB Sequoia 15.2. I used to have a Mac Studio 30GB running DAZ 4.22. DAZ ran without issue on the Mac Studio.
It takes several attempts to open DAZ 4.23 on the new machine. The icon blinks a couple of times and doesn't open. Occasionally, I will get the launch window (with the face) before DAZ crashes a second later. After about a dozen or so tries, DAZ usually opens. Any other program I use (FinalDraft, Photoshop, Blender, Kindle Create, Word, etc.) works without issue on the new machine. Render speeds in Photoshop and Blender are faster on the new machine. I've been sending the DAZ crash reports to Apple.
I sent in a help request to DAZ but they haven't responded.
when you look at specs for the new MACs, Those with M chips, It doesn't list RAM. So what do you look at to judge what you're getting that is compatible with RAM? Is it unified memory?
Yes. The two highlighted machine above are 24 and 32 gigabyte machines, respectively. There is only "unified memory" RAM on silicon-based machines, the CPU and GPU share the RAM.
I had an update for Sequoia 15.3 on my MacMini M4 and MacBook Pro M1 this morning. No issues with the install but as I tried to open Daz Studio 4.23.1.23 it crashed 4 times, not giving me a crash report. The 5th time it finally opened. And as I started this entry, a crash report for Apple finally showed up. So don't be surprised if it takes a bit to get D|S ready to work for you. If I have further issues, I will note them.
I'm also having this problem, but restarting multiple times doesn't help. DS crashes, crashes, crashes, all when it's the loading plugin phase, and I can't use it at all. M1 MBP, 16 GB RAM, MacOS 15.3. Latest DS built
It would seem likely that there is an issue with one or more plug-ins - either the local installation or in general. For those installed through DIM you can, if you have the default filters, click the funnel icon next to the filter text box at top-right and select Tags>Plugins and then the release channel/architecture to get a list, from which you can select and unisntall the non-Daz plug-ins; if, before uninstalling, you right-click on one of the items and select Filter Installed>By Selected the text in the filter box will be updated to show only the items currently seelcted, you can then save that by clicking the Funnel icon and selecting Save Filter so that you can easily get the list back to selectively reinstall (if the crashing stops, so as to identify the culprit) or to reisntall all.
You can also use http://docs.daz3d.com/doku.php/public/software/dazstudio/4/referenceguide/scripting/api_reference/samples/plugins/plugins_load_config/start to deisable non-Daz plug-ins, which may be useful after the previous steps if you have manually installed plug-ins from external sources. You could then reenable those through Help>About Installed Plug-ins followed by restarting Daz Studio if one of them seemed to be causing the crash, to identify the culprit.
I do not believe that this is related to some plugin or the last macOS update.
For the last two betas, Studio seems to have become even more unstable on Apple Silicon. Crashes upon launch are new to me.
It does not always crash on launch, but it does crash about 50 - 70% of the time for me:
Also, many scripts crash randomly, all with the same trace:
That one was with Alienator Pro II Set Builder, but for instance most of Riversofts Scripts can crash randomly on Apple Silicon as well. Interestingly, if the first attempt to run such a script succeeds, then all subsequent attempts will work as well.
Mac support was always bad at DAZ, the argument lately being that their QT version is totally outdated and in essence incompatible with current versions of macOS.
However Studio 5 which is presumably based on a modern QT is nowhere to be seen. Honestly I do not know where to go from here, is it even worth reporting such bugs? Does anybody at DAZ even care?
I'm wondering if this is happening because the app is running in emulation on the Apple Silicon chips. As the OS is modified, perhaps the emulation also has to go through tweaks. Could this be what is causing problems with the app running in an emulation mode: to whit, Unexpected tweaks?
I removed all the plug-ins, unless there's possibly someting I installed manually and forgot—which seems unlikely—and it still crashes.
Edit: I removed all the plug-ins from teh plug in folder, uninstalled DS, reinstalled it, and it still crashes
I didn't post further because D|S settled down for me on my Mac Mini M4. I have been downloading old products without metadata (4 digit SKUs) and have been adding it, and when I previously tried to gather like scattered items up with selecting the CMD key and left mouse button it would crash D|S at least once, but now it seems to do it without issue. But yeah, opening D|S is still iffy, but that is not something new. What worried me was 'no log report'. And 5 times was excessive. I just opened up and it was perfect today.
What I have noticed is that every D|S update that has come out seems to be improving the interface of MacOS Metals with D|S. That is my uneducated opinion. Until this update from Apple arrived.
I only install with DIM and my only issue with my plug-ins and scripts has been forgetting how they work and having to relearn them. Once I get back into the tutorials/documentations, they work as I remember. I just haven't been able to 'use' D|S as intended for months and I have lost my muscle-memory of their operation.