How do I change the default surface shader?

Hi everyone! Complete newbie here. So when I load a Genesis 2 figure it uses the "Iray Uber" surface on default. There seems to be an issue with this surface, as the figure appears all white (after rendering). I was wondering, how do I make this specific figure load AoA_Subsurface by default? When I convert it to AoA_Subsurface manually, the body looks perfect, however the eyes become white.

So it would be great if there is a way for it to load it on default.

Cheers!

Comments

  • Took me a while, but I figured it out. The shaders are set in the character .duf file.

    This topic can be closed.

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