Daz studio not releasing gpu memory

This started in the last three days. There is an error that prevents daz from releasing the gpu memory. So after doing a test render or two the memory can be 95 percent full and then Iray won't use the gpu anymore. The only solution I know of is to close studio and the memory is released. I guess I need a solution that prevents the memory issue or a way to clear the nvidia 1050ti ram without closing Daz.

p.s. currently it's not possible for me to restart daz remotely, so that just isn't an option. I have posted a separate question about that.

Here is the error message I think points to the problem:

2017-03-29 17:55:13.387 WARNING: dzneuraymgr.cpp(307): Iray ERROR - module:category(IRAY:RENDER):   1.9   IRAY   rend error: CUDA device 0 (GeForce GTX 1050 Ti): an illegal memory access was encountered (while de-allocating memory)

Comments

  • ToborTobor Posts: 2,300
    edited March 2017

    As you may know, D|S will hold on to the memory if you keep a render window open (even one that didn't complete, but you stopped), or if there's an active NVIDIA setting in a viewport. Are you saying neither of these is the case?

    The error message you posted certainly does sound like an issue with memory, and is possible a bug with the new drivers. Be sure you're using the latest just in case.

     

    Post edited by Tobor on
  • This problem remains even when both the main view and the Aux are set to lit wireframe and all render windows are closed. I have also clicked new scene to start "fresh", in the blind hope that would work, but the problem persists.

    I'm going to do a test with v4 in iray and see if it happens with that figure. If it is asset related will have to try each thing separately, I guess, to find the culprit.

    It would be great if there is a way to force release the memory without crashing Daz.

  • This problem still persists. It ususally seems to happen after I have done several renders that nearly max out the gpu memory. My fix at this point is to restart daz.

  • OK, this clears up my fears over my (remaining) sanity.  I'd noticed the same thing a couple of nights ago:  I'd render a couple of scenes with the GPU, and then iRay would start CPU-only renders until I restarted Studio.

     

     

  • Seven193Seven193 Posts: 1,111
    edited September 2017

    And what version of Daz Studio are you using?  Mine is 4.9.4.117.

    Post edited by Seven193 on
  • Seven193Seven193 Posts: 1,111

    I've had this strange rendering problem that came out of nowhere.  Been using Daz Studio for months and have never experienced it before.

    After 5 minutes of rendering or so, it looks like DS tries to reload a texture and it crashes.  That has never happened before.  I have 8 GB of GPU RAM, and everything was loaded before rendering started, so why is Daz Studio reloading my texture in the middle of rendering?  Crazy.

     

  • I'm using the latest official release, but I'm considering try the latest beta even though my issue isn't listed as fixed.

  • Look to see if you have any "Render" windows open, somtimes they lose focus under Daz studio. I have had it in the past, it all starts chugging before I realise I have 5 or 6 test renders that I didn't close.

  • I personally don't have the ram to spare to keep that many render windows open if I want to use my gpu. Back when I could only do cpu I might sometimes keep one open.

    These days I don't even use iray in my view ports, and I still have the problem. I'm working on a clean installing windows 10 with fresh drivers and programs. Maybe it is a system problem not a daz problem.

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