Render issues
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I've rendered a few images now and I seem to keep getting a similar issue. Most of my renders seem to have 'noise' in them and I don't get the clean renders that every other image seems to have. In the hands image the noise is in what would be the shadow areas, and on the left hand side of the characters face (his left side!!). It's really annoying me I can't get clean looking renders as others seem to.
I am using iRay with, I guess, the default setting. What am I missing? I am new to 3D and Daz but I can't find any answers to my issue elsewhere online so if anyone can offer me an explaination, I'd be very grateful.
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tender hands.jpg
2016 x 1134 - 3M
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beach man.jpg
1729 x 1134 - 2M
Comments
You also have some pokethrough on the man's sweater, which could probably be fixed by applying a Smoothing Modifier (Edit>Figure>Geometry>Apply Smoothing Modifier with the sweater selected, then in the Mesh Smoothing group of Parametrs set the Collision target to the base figure - Genesis whichever it is.
As for the noise, this is a perennial issue. More light can help - as can making sure the light isn't being blocked (if you are using the default settings then the sea is prsumably on some kind of dome or backdrop prop and that will be blocking the default light from the ruins.hdr - if you are using a different environment map then ignore that). Are you rendering with a GPU (an nVidia graphics card) or purely with the CPU - see the Advanced tab of Render Settings?