Importing obj file issue

I am having a problem getting an obj file I made in Sketchup to load up on the viewport grid.  Is there a method to get it to move to it?  I know it is probably a stupid question. I have tried loading it as a .dae file and it doesn't like that at all.  Not sure why it won't load in right place.  

 

Any help appreciated thanks. 

Comments

  • frank0314frank0314 Posts: 14,313
    edited March 2017

    Is it just loading out of scene or isn't loading at all?

    Post edited by frank0314 on
  • frank0314 said:

    Is it just loading out of scene or isn't loading at all?

    It is loading but so far off the viewport grid I can't get it to move to it.  I built the item as a prop for a friend of mine's model so I need it to load in right place. Already know I am going to have to scale it down.  I built it to scale with his model and going to use same scale settings he uses.  Annoyance is even scaling down I think I see the grid as this little tiny plane[?]

  • Richard HaseltineRichard Haseltine Posts: 102,764
    edited March 2017

    Centring an item that is modelled off-centre:

    1. import the item (note that you can set a scale value on import, which may help with your other issue - DS scale, 100%, is one unit equals one centimetre)
    2. Create>New Null, click Accept
    3. Using the Scene pane select the null, then the imported OBJ
    4. Open the Align pane (Window>Panes(Tabs)>Align)
    5. For the X axis and Z axis choose Align Centres
    6. Click Apply.
    Post edited by Richard Haseltine on
  • Thank you.  I know it was here somewhere but if you don't know how the original post was worded hard to find. As for the scale  I exported his model out at Daz scale and then imported it into sketchup so scale should be ok.  My friend generally models fighter craft but built a carrier for them.  I was modeling up one of the escorts .  Why he has two scale pose settings. One so you can do deck scenes and the other for large scenes that don't involve closeups and such. 

  • Richard HaseltineRichard Haseltine Posts: 102,764

    I had the selection order wrong in my previous post, edited to fix it.

  • Thanks. About to test it out. Will let you know if I have any issues. For now it will be a static prop but will be slowy turning it into a fully rigged model with moving parts as I get better at doing more.

  • Not working but I think it is more my error than your what to do.  I got her to scale down to the gird and such.  Is there a way to reset the scales in paramter tab to 0?

  • Richard HaseltineRichard Haseltine Posts: 102,764

    0 would be reduced to a point. A quick way to reset is to hold down alt (opt for Mac) and click on the slider

  • Perfect.  Never never put a project on the backburner to do textures for a year. Creates more headaches than if I had just kept rolling with it lol. 

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