Exporting V4.2 CR2 Error

deleted userdeleted user Posts: 1,204

I get this strange error then I export. I provided my settings.

I'm trying to use Blacksmith3D Texture Converter

 

dfgtfg.JPG
424 x 114 - 17K
rtrt.JPG
567 x 495 - 42K
Post edited by deleted user on

Comments

  • Richard HaseltineRichard Haseltine Posts: 102,768

    That file is part of the base Poser content so it isn't exported from DS, and I think DS has its own version (either that or it skips then references, I can't recall). Can Blacksmit not use the original V4 CR2? Or have you made changes?

  • deleted userdeleted user Posts: 1,204

    I've never made changes. I don't own poser. I'll try other versions. I got it to work a few times... This is a new thing. Cause its worked before.

  • SixDsSixDs Posts: 2,384

    "I don't own poser"

    That isn't what Richard was referring to, Angel-Wings. He was referring to the fact that V4 files are all in Poser format.

    If you have not made any changes to the the V4.2 .cr2 file, I don't understand why you are attempting to export it from DAZ Studio, since it already exists within your content library. You should simply need to import it into Texture Transformer as the source .cr2, which will then be used to match up with the destination figure .cr2 for texture conversions. My understanding of the software is that a new conversion file will be created that can then be used for subsequent texture conversions between the two figures, although I don't use the application myself.

  • deleted userdeleted user Posts: 1,204
    edited March 2017

    SixDs, I'm exporting it for Blacksmith3D. Thats how it loads the V4...

    Post edited by deleted user on
  • TottallouTottallou Posts: 555

    I have done this for Blacksmith but on my export I do not have the box "Collect Files" checked as you don't need these  - I just retested and checking that box creates the error about the null.obj

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