Brush question - Ron's Splashes color

RobertDyRobertDy Posts: 270

Hi,

I recently bought Ron's splashes for post-render work. I don't have Photoshop; I exported the brushes to GIMP. I'm not sure if this is the right place to ask since it concerns brushes and not DAZ..

The problem I'm facing is with the brushes colors. Whatever color I set the brush to, it turns out purely in that color, so the result I get is a flat, opaque water splash and not a realistic one in which in every droplet a part of it is transparent while opaque at the edges. To illustrate I've attached two files.

Any help on this is very much appreciated. Thanks!

water1.png
1018 x 559 - 161K
darling-scrap-water-splash-24.png
1316 x 904 - 827K

Comments

  • BeeMKayBeeMKay Posts: 7,019

    I'm not familiar with GIMP, but in Photoshop, you have to select the brush colour, and adjust the opacity. Maybe someone who knows GIMP can help?

  • RobertDyRobertDy Posts: 270
    BeeMKay said:

    I'm not familiar with GIMP, but in Photoshop, you have to select the brush colour, and adjust the opacity. Maybe someone who knows GIMP can help?

    Yeah maybe it's a software thing. Doing that in GIMP would still produce a monocolor result with different opacity levels.

  • ToborTobor Posts: 2,300

    Apply the brush as a separate layer, then color the layer. You can apply a gradient, color by hand, and/or if the set included them, a style.  Some of Ron's sets include PSDs with coloration and effects already applied. You can import those as-is.

  • ToborTobor Posts: 2,300

    Here's the general idea, showing multiple layers in Photoshop (I think I used 8 or 9 total), along with gradients and mask for drawing in the color. There are a couple of blue-to-dark blue gradients for the overall sea, plus some hand-painted areas to produce the roiling see effect. 

    Just so you know, brushes are only monochromatic. They never have color information in them. A brush of a spilling liquid could be blood if it's colored red, messy yellow if it's mustard, or green if it's alien slime. In all cases, the brush lacks any depth information, except for that imparted by transparent areas. Use the standard style tools -- drop shadow, emboss, etc. -- to give the image more depth. 

     

    Waves.jpg
    800 x 433 - 109K
  • KnittingmommyKnittingmommy Posts: 8,191

    Cool, @Tobor!  Thanks for sharing!

    I use Ron's brushes in Gimp all of the time, @RobertDy.  Ron's brushes work great in Gimp.  The water brushes are a whole unique experience.  I still haven't managed to use them effectively and it isn't a Gimp versus Photoshop thing.  It's a "how the heck do I use these?" kind of thing.

    I'm going to try out Tobor's process, though, because that looks great.  I do wish the screenshot was a little larger.  My eyes are getting old!  I'll see how I get on with it though because I haven't ever come across this technique before.

  • ToborTobor Posts: 2,300

    Let's see if the forum will take the full size image:

     

    WavesLG.jpg
    1920 x 1044 - 234K
  • KnittingmommyKnittingmommy Posts: 8,191

    @Tobor  My eyes thank you very much!  That's much better!  Thank you.  :)

  • RobertDyRobertDy Posts: 270
    Tobor said:

    Here's the general idea, showing multiple layers in Photoshop (I think I used 8 or 9 total), along with gradients and mask for drawing in the color. There are a couple of blue-to-dark blue gradients for the overall sea, plus some hand-painted areas to produce the roiling see effect. 

    Just so you know, brushes are only monochromatic. They never have color information in them. A brush of a spilling liquid could be blood if it's colored red, messy yellow if it's mustard, or green if it's alien slime. In all cases, the brush lacks any depth information, except for that imparted by transparent areas. Use the standard style tools -- drop shadow, emboss, etc. -- to give the image more depth. 

     

    Sorry I replied late as I missed out the notification. This is very crucial information and I couldn't thank you enough! Let me see what I can achieve with GIMP :D

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