DAZ Camera Problem (Line Through Image)

I just noticed this about 30 minutes ago. Whenever I use a camera I get a line throught the picture, when I just switch to perspective view I don't get the line. Is there a fix for this? Is anyone else having this problem? I am using the lates DAZ release version. Below is an image showing the problem. As you can see, there is a line running through the top lip.

Capture.PNG
236 x 110 - 68K

Comments

  • fastbike1fastbike1 Posts: 4,078

    I'd need your image to be a lot bigger before I could see a line.

  • Here is an enlarged version of the image. Inside the black circle you can see that line across the tip of the top lip.

    line.jpg
    708 x 330 - 126K
  • fastbike1fastbike1 Posts: 4,078
    edited March 2017

    I see the issue, but have no idea what may be causing it. I have never seen anything like it. I'm not sure it's a camerea issue. Have you added a lip morph or a different texture / shader to the lips?

    I would redo the lips/ makeup and try again.

    Post edited by fastbike1 on
  • SixDsSixDs Posts: 2,384

    That looks like a screen capture of your viewport. If you do a spot render of the lips is the line still visible in the render?

  • This happens when I do a full render as well, no screen capturing. You can see it right in the Iray preview. It is a camera problem because when I switch to perspective view with no cameras, I don't get that line. I tonly happens when I use the camera.

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