updrading gfx card.... will it improve performance
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Hi.... I currrrently have a quadro k2000 gfx card... intel i7-3770 and 32 gb of ram windows 10... if i get say a GeForce GTX 1070 will i get a better perforance in daz ?? and is it worth it...???
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Hi.... I currrrently have a quadro k2000 gfx card... intel i7-3770 and 32 gb of ram windows 10... if i get say a GeForce GTX 1070 will i get a better perforance in daz ?? and is it worth it...???
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Presuming this is the card you mean: specsheet, http://www.nvidia.co.uk/content/PDF/data-sheet/DS_NV_Quadro_K2000_OCT13_NV_US_LR.pdf yes you will see an improvement in performance.
The 1070 has more RAM, and many more cores; whilst comparing CUDAs between generations is not always reliable, in this case, a much newer card with many more CORES, is a much safer comparison.
Without knowing what the primary purpose of the K2000 is (I'm presuming a monitor driving-card?), I am not going to suggest the 1070 will be be better for everything, but for rendering it will be; I would expect it to be better for display purposes too, although you might be better keeping the k2000 for driving your monitors then you don't lose anything on the 1070 to monitor-driving, and it concentrates on rendering.
Try it that way if your system allows it; just make sure you have enough capacity on your PSU to drive both (or just the 1070).
Thanks for reply nicstt.... I have taken the plunge and ordered the gtx 1070 founders edition (not quite sure what the founders edition has over other versions,, i just liked the name).
my motherboard is the Gigabyte Z77X-UD5H,,, so you are saying i can leave the k2000 in to connect to monitor and the gtx1070 to just do the graphics background processing ?
Jason
just to add my reason for prompt buying of new card is,, for some reason when i try to use G3M clothes or items to fit on G2M it hangs at 17 percent,, and i am hoping new card will speed things up
You cant go wrong with a GeForce GTX 1070.
In this neighborhood, you can do much more than Graphic Art. You can explore the VR world with such items as Oculus Rift if your willing to dish out the money for it.
When it comes to graphic art programs I have always thought the most important things when it comes to hardware is the Graphics card and the hard drive, A SSD hard drive will increase speed 10 fold because you do not have all those little disc spinning around and slowing axcess to data down.
I only have the Nvidia GTX 960 but it is 4 Gig, DDR5 and my renders are sweet. What you have found in graphics cards is actually on my shopping list.
Anyway, Thats my 2 cents worth. Happy Renders to you
Cheers Mark,, I have my operating system on a ssd,, and just ordered another one to put all data files on, ie daz content and any other working files, maya mudbox etc.. so i am now hoping this wonderful world of 3d animation is going to be fun again and can maybe actually get whats in my head out into pixel format and not sat waiting for shit to happpen :)
Right got new card,, all excited thinking daz is gonna be faster,, no hanging,,, but oh... same slow old daz :(
I was think to myself what would slow it down,
Perhaps Defrag computer might help then I thought about something I read about SSD Hard drives. I read it from the help files of some cloning software I have. The software claimed to be able to take care of it but I will copy and Paste what I read. This might slow down a SSD Drive. What do you think? Here it is.
Like with traditional hard drives, if you delete a file from an SSD, data cells are simply flagged as "available for use" instead of being erased. When the operating system later performs a write operation to such a cell, it actually becomes an overwrite operation from the point of view of the storage device. For traditional hard drives, it is like writing to an empty cell. SSD cells, however, are an exception and need to be erased before a new write operation can be performed. Due to hardware limitations, the erase operation on an SSD always affects a block of 512 KB. So, if you need to overwrite 60 KB of previously deleted data with another 60 KB, the contents of the entire block will be read from the SSD and stored in cache before the block is effectively erased. Then, the necessary data will be modified in the cached block. Finally, the entire block will be written back to the SSD. This results in the writing performance being significantly crippled. In order to avoid this issue, new data is always saved to a new location so long as empty cells are available on the storage device. Sooner or later, the SSD has no vacant cells, and every write operations initiates the "read-erase-modify-write" cycle described above
There are a few vital things you haven't mentioned yet;
If you're seeing the "same slow old daz" then your old card might not ever have been used for rendering — looking at its spec sheet, it doesn't have a very large amount of memory (you won't be able to render large scenes), and only a few hundred CUDA cores (render speed will be moderately fast, but not blisteringly fast). The 1070 is much better in all respects; twice the memory and five times the CUDA cores. Remember, if for any reason the card can't handle a render (usually because it won't fit in the card's memory), then D|S falls back to using your computer's CPU. This will produce exactly the same render, but it will be much slower.
The board will fit both cards; my concern is your PSU. If that is not sufficient you can damage the PSU, and other components.
Don't defrag SSDs; it causes damage or at least wear.
Reinstall your OS would possibly benefit you; once done, if you have an appropriate version of Windows, then make a disk image for easy replacement.
If I was there helping you, I would yank out the Quadro card and just put in the GTX 1070 and install the latest drivers made for it. There possibly could and likely is conflicting driver issues between a Quadro driver and consumer GTX driver.
Yeah. turn off cpu in the iray options (advanced tab under render settings). you will find it'll render mad fast then and enable optix and also disable cpu there too. I had the same problem. My cpu was bottlenecking the graphics card. (I have the same cpu) I put in a 1070 and started rendering thinking the same as you. it was still going way slow. so I played around and decided to just untick the cpu and it works like a damn.
Plus I can do other stuff now using just the cpu
Problem is, it's not supposed to work like that — D|S sends the scene first to the card's memory, and only if there isn't room will it fall back to using the CPU. Sounds like there's something a little bit off in your setup.
Just read your post again, and it might be switching on the Optix option, some people have found it causes weird stuff to happen, and rendering works properly with it switched off.
Note that if you deselect the CPU as a render option, D|S can't fall back to it if the card can't handle the scene.
here's why I untick the CPU.
A. I like to be able to do other stuff like watch youtube and the like and I find that when daz is running with the CPU it maxes all 8 threads out on my i7-3770K (3rd gen intel i7).
B. I have 2 video cards, 1 radeon r9 fury (4GB of memory) and the 1070 (8GB of memory). The 1070 I just recently picked up has 8GB of memory on it. Most of my scenes usually take not even half of my available memory on the 1070 alone. A large scene that I'm doing as I post this takes up less then 25% of the 1070 GPU's memory.
C. I found that a scene that I render using both cpu and gpu takes longer then gpu alone. (mainly cuz the cpu is maxed and slowing everything else down because of it.)
D. with cpu ticked on it takes longer to prep the scene for render once I hit the render button, because of the instantly maxed threads.
quick render 400px x 500px (render quality off, 3 spotlights large scene, environment and dome on)
I did a 120sec render with
gpu (optiX on) : 1303 iterations
cpu+gpu (OptiX on) : 1267 iterations
gpu (Optix off) : 1019 iterations
cpu+gpu (OptiX off) : 1035 iterations
With that it appears the cpu and gpu work better with OptiX off but with OptiX on the GPU renders it faster than using both. Keeping in mind that when you are using CPU with GPU as I stated above you start to get stalls with youtube but if you GPU render only then you can watch youtube or do whatever else on the same machine (in my case I can render and play a game at the same time AND watch youtube since I have 2 cards, completely different cards too, i'm sure if you had 2 nvidia cards plugged in you could do the same as long as one of them was unchecked in daz and you weren't using SLI)