Camera makes me sick

ok, so I am rendering along a scene with different angles,  and when I turn the camera etc,  I am getting sea sick...  First I thought I need some sleep...

But when I move the camera around,  things are getting bigger / smaller / further away etc..

So I placed a default camera, and everything looks a lot better and not getting dizzy..

I checked the settings for both,  since i was already 10 scenes in, and now I can start all over again...  

Where is the setting that makes the camera having a deep depth ?

 

Comments

  • fastbike1fastbike1 Posts: 4,078

    Select the camera. Parameter Settings>Camera>Depth of Field

  • Is this an animation or just a still image from different viewpoints?

  • no animation.  it's just  when i move the camera in a room.

  • fastbike1 said:

    Select the camera. Parameter Settings>Camera>Depth of Field

     

    Sorry, that wasn't it.   it was set to off.

    But there was a setting about.   Focus Length  i think it was called.  and that was the one that made it like that.

  • You may be thinking of the Focal Length. In normal 35mm film photography, the normal length of lens is 50mm (close to human vision). Higher numbers are telephoto like binoculars or telescopes. Lower numbers show a wide area or what is called fisheye. This could be what you are looking for.

    But I also wonder how you are moving the camera - straight across (like a tangent to your subject which takes you closer and farther) or rotating around (like a circle around your subject)? Is your camera possibly fixed to one point/object in the image?

    Sometimes, setting multiple cameras for different viewpoints is preferable to sliding one camera around - in part because as settings get changed, unusual effects can happen just as seems to be happening here.

  • Correct it was the "Focal Length"  it was set to + 45.   had set it to 0. and those are fine now. I wanted some depth for some camera's but not that much.

    I'm just moving the camera with the arrows, and placing new camera's here and there.   they are just some quick rough renderings for a project.

     

     

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