modeling clothes and transfer utility question

I recently downloaded a Marvelous Designer trial and I've made a body suit. I transfered it to zbrush and fixed the geometry there. Now transfered it to daz and converted to sub d and when I go to transfer utility it makes the costume all shrivled up and deformed. I applied smoothing modifiers but I still get a lot of pokethrough. Also, I made gloves just in zbrush and when I transfer utility for those it fits them like off toward the body away from where they should be. When I load them they are perfecty aligned. Any idea how I could solve those issues? I made the clothes around Gwenili model for genesis 3 could that be it? Do I need to use base genesis 3 to base my clothes around?

Comments

  • If you are making clothes for Genesis figures, the figure needs to be in ZERO SHAPE and ZERO POSE. Otherwise you will get issues.

    So you first model for Genesis 3 Female base. You make sure the clothes fit on her. (Do NOT change her T-pose to something else).

    After Transfer Utility you can then proceed to dialing up characters.
    If you need to correct anything there, you can make correction morphs. 

  • ty again thomas!

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