How is anyone doing animation?
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After googling and reading through numerous threads, I decided to upgrade my computer system. It's not my dream rig ( you know Quattro cards, multi cores, threads....and a true workstation build, etc). Today I went up to 16 gigs and a GeForce 1060 card. Rendering a scene that was 1/2 hour is now 5 minutes. But my eventual goal is animated videos.
what kind of system are hobbyists and light enthusiasts using to render? iRay is a serious beast and a lot of my new purchases require IRay. Aside from using "interactive" mode, what is everyone doing to create animation?
I plan to just lower my quality settings until I can get decent times.
i hear some things won't render or render terribly if they are made for iRay and I use 3Delight.
any ideas or suggestions.
Comments
well one way users of other software like me are familiar with is rendering an environment using a spherical camera and sticking you figures and near props in it.
This is now possible with D|S4.9 latest build that has a spherical lens.
You render it out big 8000 x 4000 say and put it on your iray dome and have it visible and enable the ground plane
then only rotate do not transform your camera and limit the time per frame, as you have no mesh lights or emitters (disable headlamp) it cleans up fast so can do as little as 10 secs a frame, 20 prob better.
Other wise render stuff in layers and composite in a video editor.
10-20 seconds?
how do you limit the time and could you explain more about
" only rotate do not transform your camera and limit the time per frame, as you have no mesh lights or emitters (disable headlamp) it cleans up fast so can do as little as 10 secs a frame, 20 prob better.
Other wise render stuff in layers and composite in a video editor."
that sounds interesting.
thank you
if you use a spherical render as a map for the iray environment dome you can only rotate the camera or stuff will slide.
As it is rendered in one spot.
in the progressive render settings there is a frame limit option.
most renders take a while to clear up with lights but just using the dome it can be faster.
Thanks! I'm going to look into this.
I do animation in OpenGL. Its fast. if you're interested, you should try it.
I use 3Delight for Animation.. takes a few seconds longer, but the quality is 100x better then OpenGL imo.
Iray animation can be decently fast too. Just use lots of ambient lighting (e.g., ghost lights) and set render quality down from 95% to 90% or so. Shoot for a minute per frame, so you can get a 10 second animation rendered in 4 hours (assuming 25 fps goal).
Where can i set it from 95 to 90% ? I checked the settings, but can't find that one ?
@pkappetein "Where can i set it from 95 to 90% ? "
See image. "Rendering Converged Ratio" at bottom of list.
Thank you.. I'll look again.. maybe i overlooked it