Collapsing Geometries?
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Hi,
Is there any possibility to freeze a posed and morphed character converting it in a simple piece of geometry, without any bone, skin or morph?
Any advice?
Thanks in advance!
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Hi,
Is there any possibility to freeze a posed and morphed character converting it in a simple piece of geometry, without any bone, skin or morph?
Any advice?
Thanks in advance!
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Comments
Yes, export as obj. That will turn it into a static piece.
Thanks for the quick answer!
Yes I knew that way, but I'm actually looking for a way to do it inside the software.
Without exporting/importing things.
Thanks again:-)
There's a feature request on a similar idea here https://bugs.daz3d.com/view.php?id=48667 - you might want to add a note (the bug tracker is a separate system from the store and forums so you will need to create an account if you haven't yet done so).
Geometry shell doesn't do that?
Yes, but it requires the original item remain present (at least, so I assume - I haven't tested that).
Yes, but it requires the original item remain present (at least, so I assume - I haven't tested that).
Ooh, right right. Geo shell also would lose the materials, if you were wanting to retain all the separate ones.