Can Veins be Visible in OpenGL?
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I have Vascularity HD for Genesis 2. Visible when render in 3DDelight or Iray but i don't see them at all in OpenGL. Is it possible?
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I have Vascularity HD for Genesis 2. Visible when render in 3DDelight or Iray but i don't see them at all in OpenGL. Is it possible?
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In a word, no.
Can you explain the reason why it doesn't work?
From the sounds of things they are HD morphs, from what I understand the HD part only appears at render time with 3DL or Iray, OpenGL probably can't cope with the HD system which is why nothing shows.
HD morphs can show in preview, you need to increase the SubDivision level in the Mesh Resolution group in the Parameters pane. Bear in mind, however, that every increase by 1 will quadruple the polygon count. I think 3 or 4 will give the full detail of the Vascularity set.
Thanks!!! Worked like a charm