Can Veins be Visible in OpenGL?

I have Vascularity HD for Genesis 2.  Visible when render in 3DDelight or Iray    but i don't see them at all in OpenGL. Is it possible?

Comments

  • jestmartjestmart Posts: 4,449

    In a word, no.

  • nokoteb99nokoteb99 Posts: 931
    jestmart said:

    In a word, no.

    Can you explain the reason why it doesn't work?

  • BejaymacBejaymac Posts: 1,897

    From the sounds of things they are HD morphs, from what I understand the HD part only appears at render time with 3DL or Iray, OpenGL probably can't cope with the HD system which is why nothing shows.

  • Richard HaseltineRichard Haseltine Posts: 102,745
    edited January 2017

    HD morphs can show in preview, you need to increase the SubDivision level in the Mesh Resolution group in the Parameters pane. Bear in mind, however, that every increase by 1 will quadruple the polygon count. I think 3 or 4 will give the full detail of the Vascularity set.

    Post edited by Richard Haseltine on
  • nokoteb99nokoteb99 Posts: 931
    edited January 2017

    HD morphs can show in preview, you need to increase the SubDivision level in the Mesh Resolution group in the Parameters pane. Bear in mind, however, that every increase by 1 will quadruple the polygon count. I think 3 or 4 will give the full detail of the Vascularity set.

    Thanks!!! Worked like a charm

    Post edited by nokoteb99 on
Sign In or Register to comment.