Genesis 3 full body/head morph

I got a character morph that changes both body and head values but is there a way that i can use it only for the body?

Comments

  • It depends on the morph. First, check to see that the full body morph isn't driving head and body sub-morphs (I guess you've already done that). If not, is the neck changing a lot? If it's relatively stable, so that you won't get a sharp step, then the simplest solution is perhaps to use the new option to remove selected vertices from a morph - but you also need to allow for saving, if there are a lot of links to other moprhs (e.g.g corrections for expressions) then things can get complex and tiresome.

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