Morphing trouble on Zbrush

Hey! I just gor Zbrush which is awesome. I did a morph of a body suit for one of my character that had sticky clothe on breast (u kno what I mean). I'm very happy with the morph result. I import it in Daz, pull on the slider and it doesn't do at all what I sculpted..   Is it possible to morph something which is not zero shaped??  :/

thx a lot

Comments

  • TheCedizTheCediz Posts: 172
    edited November 2016

    Edit: I dont use GoZ .. doesnt seem to work. Instead I use the morph loader pro.

    And also, The morph works well when the suit is not fited to the figure.

    Post edited by TheCediz on
  • If the figure isn't in the zeroed state (pose and morphs) you need to use the Reverse Deformation option on importing. I suspect tnat may be your issue, but there isn't a lot of information to go on.

  • TheCedizTheCediz Posts: 172

    If the figure isn't in the zeroed state (pose and morphs) you need to use the Reverse Deformation option on importing. I suspect tnat may be your issue, but there isn't a lot of information to go on.

    That was the problem thx! found info about reverse deformation thing. That does it

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