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I made a plane primitive to load an image into it. When I went into Surfaces, the shader says "Daz Studio Default" but is it Iray or 3Delight?
I render in 3Delight, so if the default shader for this primitive is Iray, how do I convert it to 3Delight?
It is for 3Delight.
mjc1016 said: It is for 3Delight.
Thanks! Would it say Iray at the top otherwise?
Here's what the commonly used shader say...
Iray
AoA SubSurface (3DL)
omUberSurface (3DL)
There are others...
3DL: omUberSurface2, omHumanSurface and a couple of other omnifreaker ones, pw(various)
Iray: the custom MDL examples are displaying the actual name...like Asphalt, etc.
mjc1016 said: Here's what the commonly used shader say...
Thank you @mjc1016!
Comments
It is for 3Delight.
Thanks! Would it say Iray at the top otherwise?
Here's what the commonly used shader say...
Iray
AoA SubSurface (3DL)
omUberSurface (3DL)
There are others...
3DL: omUberSurface2, omHumanSurface and a couple of other omnifreaker ones, pw(various)
Iray: the custom MDL examples are displaying the actual name...like Asphalt, etc.
Thank you @mjc1016!