Problem with animating

in New Users
HI!
56yo oldie here! Tried searching for this but not found anything on it...
when you are animating a figure, e.g. walking, daz adds in movement of the ground plane so the result moves about in an unwanted way.
How to avoid this?
Comments
Which figure, and which animation are you using? Also, the ground plane doesn't move. Are you referring to the seeming "Levitation" effect you get when you render without a ground prop?
Sorry if Im not being very clear! Ive been using G2F but it seems to do it with any figure/object. By ground plane I mean the grid of squares which marks the floor. After posing a figure I move it onto the next position but to do that I have to move the view to pose the different parts of the figure. Its this viewport movement that is incorporated making the view jerk around in playback.