Pose Converter issues
I'm working on a comic series and am having a very hard time with poses I converted using the Pose Converter script. When I load my scene, and then try to use a converted pose, it looks terrible. If I open a blank scene or a new scene they look great. I converted them a long time ago and they used to work. I have already deleted the converted files and re-converted and it still does it. Can anyone offer any guidance? Attached are two pictures. The first is how it's supposed to look (in a new scene) and the second is how it looks in the series I'm working on.
Thanks for any suggestions,


New.jpg
1488 x 921 - 174K


In scene.jpg
1488 x 921 - 144K
Post edited by DDCreate on
Comments
Which pose converter product did you use?
This one.
http://www.daz3d.com/pose-builder-genesis-3-bundle
That looks really odd.
Do you remember to apply the ZForearm Unlocker before applying the pose ?
I go to the Converted file in my Library and none of them require that because I think it recognizes them as G3 poses after conversion. But just to see, I did go and apply the ZForearm and then hit the pose and it had the same result. I'm mystified how it works in a random picture but won't in an existing scene.
No ideas? Anyone?
What set is the source pose from? I've got that Pose Converter, and even when it has issues, it doesn't normally do that. Maybe if the G2M/F pose set is something that someone else has, they can see what's going on.
http://www.daz3d.com/a-quiet-repose
What's weird is that it works perfectly when I try it anywhere except inside my saved series. The pictures I posted were of the exact same character so Pose Converter is doing it's job but for some reason the converted pose is clashing with my scene for some strange reason.
Is your figure pose zeroed before you apply the converted pose, or is it already in some other pose when you apply the converted pose? Try zeroing the figure pose and making sure there are no pose controls or rotations that have been dialed in before you apply the ZForearm Unlocker and then the converted pose.
No Go. He was in a standard G3M pose, I zero him out to the T Pose and then try the pose I am hoping to use and it does the same thing.
What if you pose the character in a separate new scene, which I think you said works OK, and save that posed character as a scene subset. Then open your real scene and merge the scene subset. (We're running out of ideas!)
I think that might do the trick! I didn't think of that. It's so weird that it works everywhere except in that scene. But I'll give that a spin and I'm pretty sure it will work. Thanks everyone for helping!
Come back and let us know if it worked after you give it a try.