Cannot find file
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I have both a desktop and laptop which I keep synced through dropbox. When I try to open a file on the laptop that was last saved on the desktop, it will not load the textures. I gives me a message "cannot find file /My Daz Libray/Runtime/textures/" then the location of the file in question. I push locate and the file is exactly where it should be. I have to do this 10-20 times, then repeat the process if I don't save the file I'm editing on my laptop or save it on my desktop in the interim.
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Are the content directory settings the same on both machines? I suspect one may be pointing to a folder above or below the proper folder in the hierarchy (you should have the My Library and My Daz 3D Library folders, or their equivalents, selected - the selected folder should eb the one that immediately contaisn the Data and Runtime folders).
No. On the desktop the files are on an external drive, drive F:. I suspected that the solution would be something like this, so I have een manipulating the settings in DAZ as to where the runtime folder is. Will try your suggestion and get back to you.
Drive letter shouldn't matter (as long as it is, and remains, correct on both systems) - the scene files store the relative path, the location within the content directory. What is critical is the starting piint set for those relative paths - the actual content directory selected and where the Runtime folder is in relation to it.
Similar problem. I have two machines on network. I use same content directory for both via a mapped drive on the main computer so the files are EXACTLY the same for both copies of daz 4.9 But when i copy a scene to the second computer to render so i can continue to work on first machine I get a slew of missing file errors.
I have created separate content folders for specific types of content to make fining stuff easier so the paths are often shortened so I don't have to drill down through multiple layers of folders to get to content. It is working nice on first machine but second machine keeps telling me it is looking for files in folders that dont even exist.
This is an example of a "missing" file that is not missing at all.
/runtime/textures/javiermicheal/laura/laura_armsb.jpg
( note it does not offer any path info before /runtime so I don't know what base directory it is even looking in )
It is in this location: \PEOPLE\Runtime\Textures\Laura/laura_armsb.jpg
So how do fix this so it looks for the same file in the same location on both machines when the paths to the exact same set of filed.
Where is daz getting this path information in the first place since when i created the .duf scene the files were where I put them?
I really wish dazstudio was smarter about fining files that are there but it is just too dumb to just look for them.
I refuse to use the CMS because it lumps too much stuff in one place making it very hard to manage my assets.
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Also...some times for some items it asks me to locate and then I do that and it seems ok after that but for the vast majority it just gives me a list of missing files with no clue how to explain where they are.
It is looking in whatever content folders you have listed in Content Directory Manager -- DS treats them as one big content folder.
That's a weird location -- how was this installed? The Runtime folder has to be directly underneath the root content folder (e.g. My Library, My Daz 3D Library). Having it under People is definitely not right.
It's looking in the content folders you have listed for a Runtime folder directly underneath the content folder. If the Runtime folder isn't in the right place, which this one isn't, DS can't find it.