genesis 3 female and maya
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I have tried and tried and tried to export a genesis 3 female morphed character into maya 3ds max and Modo when I still had the trial my question is that since animation or rather creating ORGIANL animation in Daz Studio is so complicated and frowned upon, so my logical conclusion is moving the genesis 3 character into a program so that it might actually be used for animation, is there any other program that supports Genesis 3? I know that there is the FBX exporter but the rigging is half there when the file is opened, I know the animations that you see that feature genesis 3 are not done in Daz studio so there has to be a way, or am I just not a vendor and don't have access to the needed tools for daz? does anyone know the answers to these questions can genesis one two or three characters be used in any other way besides just posing scenes in daz or an I just wasting my time asking here.
Comments
Hi we have a detailed tutorial on our site on effectively importing Daz genesis characters into motionbuilder
http://www.flipbookmarket.com/blog/how-import-and-characterize-daz-genesis-2-and-3-motionbuilde
You know - from personal experience since I animate in DAZ Studio - it is fine. It just lacks a lot of fancy tools more advanced programs have, like Maya's nCloth. However if you buy the KeyMate and GraphMate add-ons - its most you need to start animating.
Unless of course you are already a professional animator that requires more advanced solutions. (hint - the program itself will not make the animation better) At most these advanced solutions shorten tedious works, but DAZ Studio is capable of quality animation.